コード例 #1
0
ファイル: GamePadEvents.cs プロジェクト: yadiate/MonoGameGui
 /// <summary>
 /// Raises the Disconnected event. This is automatically raised by an appropriately configured
 /// GamePadEvents object, but this allows for programmatic raising of events.
 /// </summary>
 public void OnDisconnected(object sender, GamePadEventArgs args)
 {
     if (Disconnected != null) { Disconnected(sender, args); }
 }