protected override void OnDraw(GameTime time, SpriteBatch batch, Vector2 v2Offset) { batch.DrawQuad(v2Offset, v2Offset + Size, Color.Black); }
protected override void OnDraw(GameTime time, SpriteBatch batch, Vector2 v2Offset) { batch.DrawQuad(v2Offset, v2Offset + Size, Color.Black); }