public void LoadTracks(AudioEngine audioEngine, List <string> waveBankNames) { for (int i = 0; i < INTERNAL_waves.Length; i += 1) { INTERNAL_waves[i] = audioEngine.INTERNAL_getWaveBankTrack( waveBankNames[INTERNAL_waveBanks[i]], INTERNAL_tracks[i] ); } }
public void LoadTracks(AudioEngine audioEngine, List<string> waveBankNames) { for (int i = 0; i < INTERNAL_waves.Length; i += 1) { INTERNAL_waves[i] = audioEngine.INTERNAL_getWaveBankTrack( waveBankNames[INTERNAL_waveBanks[i]], INTERNAL_tracks[i] ); } }