public void packageBuilder_Progress(object sender, ProgressEventArgs e) { e.Cancel = this.canceled; this.SuspendLayout(); this.progressMessage.Text = e.Message; this.progressBar.Value = e.Current; this.progressBar.Maximum = e.UpperBound; this.Refresh(); this.ResumeLayout(); //System.Threading.Thread.Sleep(2000); }
/// <summary> /// Sends a proress message to the client /// </summary> /// <param name="current">Current progress.</param> /// <param name="upperBound">Upper bound of the progress bar.</param> /// <param name="message">Progress message.</param> /// <returns>True if the client wants to continue, false to cancel progress.</returns> private bool OnProgress(int current, int upperBound, string message) { bool cancel = false; if (this.Progress != null) { ProgressEventArgs e = new ProgressEventArgs(current, upperBound, message); this.Progress(this, e); cancel = e.Cancel; } return !cancel; }