public static List <ushort> getAllDepotsFromCity() { List <ushort> saida = new List <ushort>(); var bm = Singleton <BuildingManager> .instance; var buildings = bm.GetServiceBuildings(ItemClass.Service.PublicTransport); foreach (ushort i in buildings) { DepotAI buildingAI = bm.m_buildings.m_buffer[i].Info.GetAI() as DepotAI; TransportStationAI buildingAI2 = bm.m_buildings.m_buffer[i].Info.GetAI() as TransportStationAI; if (buildingAI != null && (buildingAI2 == null || buildingAI2.m_transportInfo.m_transportType != TransportInfo.TransportType.Bus)) { saida.Add(i); } } return(saida); }
} //public public static int TotalWorkCount(ushort buildingID, Building data, bool checkOnly, bool update) { int totalWorkCount = 0; //For performance #if FASTRUN update = false; #endif if (BuildingData.isBuildingWorkerUpdated[buildingID] && !update) { totalWorkCount = BuildingData.buildingWorkCount[buildingID]; } else { if (data.Info.m_buildingAI is LandfillSiteAI) { LandfillSiteAI buildingAI = data.Info.m_buildingAI as LandfillSiteAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is ExtractingFacilityAI) { ExtractingFacilityAI buildingAI = data.Info.m_buildingAI as ExtractingFacilityAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is ProcessingFacilityAI) { ProcessingFacilityAI buildingAI = data.Info.m_buildingAI as ProcessingFacilityAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is PoliceStationAI) { PoliceStationAI buildingAI = data.Info.m_buildingAI as PoliceStationAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is FireStationAI) { FireStationAI buildingAI = data.Info.m_buildingAI as FireStationAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is HospitalAI) { HospitalAI buildingAI = data.Info.m_buildingAI as HospitalAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is CargoStationAI) { CargoStationAI buildingAI = data.Info.m_buildingAI as CargoStationAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is TransportStationAI) { TransportStationAI buildingAI = data.Info.m_buildingAI as TransportStationAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is CemeteryAI) { CemeteryAI buildingAI = data.Info.m_buildingAI as CemeteryAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is MedicalCenterAI) { MedicalCenterAI buildingAI = data.Info.m_buildingAI as MedicalCenterAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is MonumentAI) { MonumentAI buildingAI = data.Info.m_buildingAI as MonumentAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is DepotAI) { DepotAI buildingAI = data.Info.m_buildingAI as DepotAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is HelicopterDepotAI) { HelicopterDepotAI buildingAI = data.Info.m_buildingAI as HelicopterDepotAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is MaintenanceDepotAI) { MaintenanceDepotAI buildingAI = data.Info.m_buildingAI as MaintenanceDepotAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is FirewatchTowerAI) { FirewatchTowerAI buildingAI = data.Info.m_buildingAI as FirewatchTowerAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is DoomsdayVaultAI) { DoomsdayVaultAI buildingAI = data.Info.m_buildingAI as DoomsdayVaultAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is DisasterResponseBuildingAI) { DisasterResponseBuildingAI buildingAI = data.Info.m_buildingAI as DisasterResponseBuildingAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is HadronColliderAI) { HadronColliderAI buildingAI = data.Info.m_buildingAI as HadronColliderAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is SchoolAI) { SchoolAI buildingAI = data.Info.m_buildingAI as SchoolAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is PowerPlantAI) { PowerPlantAI buildingAI = data.Info.m_buildingAI as PowerPlantAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is SnowDumpAI) { SnowDumpAI buildingAI = data.Info.m_buildingAI as SnowDumpAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is WarehouseAI) { WarehouseAI buildingAI = data.Info.m_buildingAI as WarehouseAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is WaterFacilityAI) { WaterFacilityAI buildingAI = data.Info.m_buildingAI as WaterFacilityAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is SaunaAI) { SaunaAI buildingAI = data.Info.m_buildingAI as SaunaAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is PostOfficeAI) { PostOfficeAI buildingAI = data.Info.m_buildingAI as PostOfficeAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is RadioMastAI) { RadioMastAI buildingAI = data.Info.m_buildingAI as RadioMastAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is SpaceElevatorAI) { SpaceElevatorAI buildingAI = data.Info.m_buildingAI as SpaceElevatorAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is SpaceRadarAI) { SpaceRadarAI buildingAI = data.Info.m_buildingAI as SpaceRadarAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is MainIndustryBuildingAI) { MainIndustryBuildingAI buildingAI = data.Info.m_buildingAI as MainIndustryBuildingAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is AuxiliaryBuildingAI) { AuxiliaryBuildingAI buildingAI = data.Info.m_buildingAI as AuxiliaryBuildingAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is ShelterAI) { ShelterAI buildingAI = data.Info.m_buildingAI as ShelterAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is HeatingPlantAI) { HeatingPlantAI buildingAI = data.Info.m_buildingAI as HeatingPlantAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is MainCampusBuildingAI) { MainCampusBuildingAI buildingAI = data.Info.m_buildingAI as MainCampusBuildingAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is MuseumAI) { MuseumAI buildingAI = data.Info.m_buildingAI as MuseumAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is UniqueFactoryAI) { UniqueFactoryAI buildingAI = data.Info.m_buildingAI as UniqueFactoryAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is UniqueFacultyAI) { UniqueFacultyAI buildingAI = data.Info.m_buildingAI as UniqueFacultyAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is VarsitySportsArenaAI) { VarsitySportsArenaAI buildingAI = data.Info.m_buildingAI as VarsitySportsArenaAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is LibraryAI) { LibraryAI buildingAI = data.Info.m_buildingAI as LibraryAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is FishFarmAI) { FishFarmAI buildingAI = data.Info.m_buildingAI as FishFarmAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is FishingHarborAI) { FishingHarborAI buildingAI = data.Info.m_buildingAI as FishingHarborAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is EldercareAI) { EldercareAI buildingAI = data.Info.m_buildingAI as EldercareAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is ChildcareAI) { ChildcareAI buildingAI = data.Info.m_buildingAI as ChildcareAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else if (data.Info.m_buildingAI is MarketAI) { MarketAI buildingAI = data.Info.m_buildingAI as MarketAI; totalWorkCount = buildingAI.m_workPlaceCount0 + buildingAI.m_workPlaceCount1 + buildingAI.m_workPlaceCount2 + buildingAI.m_workPlaceCount3; } else { if (!checkOnly) { DebugLog.LogToFileOnly("Error: find unknow building = " + data.Info.m_buildingAI.ToString()); } } BuildingData.isBuildingWorkerUpdated[buildingID] = true; BuildingData.buildingWorkCount[buildingID] = totalWorkCount; } return(totalWorkCount); }
public void updateBidings() { BuildingInfo basicInfo = Singleton <BuildingManager> .instance.m_buildings.m_buffer[m_buildingIdSelecionado.Building].Info; DepotAI basicAI = basicInfo.GetAI() as DepotAI; if (basicAI == null) { closeDepotInfo(null, null); return; } TransportStationAI stationAI = basicInfo.GetAI() as TransportStationAI; HarborAI harborAI = basicInfo.GetAI() as HarborAI; vehiclesInUseLabel.text = LocaleFormatter.FormatGeneric("TRANSPORT_LINE_VEHICLECOUNT", new object[] { basicAI.GetVehicleCount(m_buildingIdSelecionado.Building, ref Singleton <BuildingManager> .instance.m_buildings.m_buffer[m_buildingIdSelecionado.Building]).ToString() }); if (stationAI != null) { passengersLastWeek.isVisible = true; int passengerCount = stationAI.GetPassengerCount(m_buildingIdSelecionado.Building, ref Singleton <BuildingManager> .instance.m_buildings.m_buffer[m_buildingIdSelecionado.Building]); passengersLastWeek.text = LocaleFormatter.FormatGeneric("AIINFO_PASSENGERS_SERVICED", new object[] { passengerCount }); } else { passengersLastWeek.isVisible = false; } upkeepCost.text = LocaleFormatter.FormatUpkeep(basicAI.GetResourceRate(m_buildingIdSelecionado.Building, ref Singleton <BuildingManager> .instance.m_buildings.m_buffer[(int)m_buildingIdSelecionado.Building], EconomyManager.Resource.Maintenance), false); uint num = Singleton <BuildingManager> .instance.m_buildings.m_buffer[m_buildingIdSelecionado.Building].m_citizenUnits; int num2 = 0; int num3 = 0; int unskill = 0; int oneSchool = 0; int twoSchool = 0; int threeSchool = 0; CitizenManager instance = Singleton <CitizenManager> .instance; while (num != 0u) { uint nextUnit = instance.m_units.m_buffer[(int)((UIntPtr)num)].m_nextUnit; if ((ushort)(instance.m_units.m_buffer[(int)((UIntPtr)num)].m_flags & CitizenUnit.Flags.Work) != 0) { for (int i = 0; i < 5; i++) { uint citizen = instance.m_units.m_buffer[(int)((UIntPtr)num)].GetCitizen(i); if (citizen != 0u && !instance.m_citizens.m_buffer[(int)((UIntPtr)citizen)].Dead && (instance.m_citizens.m_buffer[(int)((UIntPtr)citizen)].m_flags & Citizen.Flags.MovingIn) == Citizen.Flags.None) { num3++; switch (instance.m_citizens.m_buffer[(int)((UIntPtr)citizen)].EducationLevel) { case Citizen.Education.Uneducated: unskill++; break; case Citizen.Education.OneSchool: oneSchool++; break; case Citizen.Education.TwoSchools: twoSchool++; break; case Citizen.Education.ThreeSchools: threeSchool++; break; } } } } num = nextUnit; if (++num2 > 524288) { CODebugBase <LogChannel> .Error(LogChannel.Core, "Invalid list detected!\n" + Environment.StackTrace); break; } } workerChart.SetValues(new int[] { unskill, oneSchool, twoSchool, threeSchool }, new int[] { basicAI.m_workPlaceCount0, basicAI.m_workPlaceCount1, basicAI.m_workPlaceCount2, basicAI.m_workPlaceCount3 }); }
public static void CreateConnectionLines(TransportStationAI ai, ushort buildingID, ref Building data, ushort targetID, ref Building target, int gateIndex) { UnityEngine.Debug.LogError($"UnlimitedOutsideConnections - TransportStationAIDetour - failed to detour CreateConnectionLines"); }