void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 9 "..\..\..\..\Resource\control\AppFrom.xaml" ((GameHaker.Resource.control.AppFrom)(target)).Loaded += new System.Windows.RoutedEventHandler(this.UserControl_Loaded); #line default #line hidden return; case 2: this.OnMouseEnter1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 3: this.OnMouseLeave1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 4: this.OnMouseLeftButtonDown1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 5: this.OnPreviewMouseLeftButtonUp1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 6: this.OnMouseEnter2_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 7: this.OnMouseLeave2_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 8: this.OnPreviewMouseLeftButtonDown1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 9: this.OnPreviewMouseLeftButtonUp1_BeginStoryboard1 = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 10: this.OnMouseEnter3_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 11: this.OnMouseLeave3_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 12: this.OnPreviewMouseLeftButtonDown2_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 13: this.OnPreviewMouseLeftButtonUp3_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 14: this.drag = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 15: this.content = ((System.Windows.Controls.ScrollViewer)(target)); return; case 16: this.hide = ((System.Windows.Controls.Grid)(target)); return; case 17: this.button2 = ((System.Windows.Controls.Button)(target)); return; case 18: this.rectangle2 = ((System.Windows.Shapes.Rectangle)(target)); return; case 19: this.label2 = ((System.Windows.Controls.Label)(target)); return; case 20: this.fullS = ((System.Windows.Controls.Grid)(target)); return; case 21: this.button1 = ((System.Windows.Controls.Button)(target)); return; case 22: this.rectangle1 = ((System.Windows.Shapes.Rectangle)(target)); return; case 23: this.label1 = ((System.Windows.Controls.Label)(target)); return; case 24: this.close = ((System.Windows.Controls.Grid)(target)); return; case 25: this.button = ((System.Windows.Controls.Button)(target)); return; case 26: this.rectangle = ((System.Windows.Shapes.Rectangle)(target)); return; case 27: this.label = ((System.Windows.Controls.Label)(target)); return; case 28: this.Title = ((System.Windows.Controls.Label)(target)); return; case 29: this.bu = ((System.Windows.Controls.Button)(target)); #line 175 "..\..\..\..\Resource\control\AppFrom.xaml" this.bu.PreviewMouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.Button_MouseLeftButtonDown); #line default #line hidden #line 175 "..\..\..\..\Resource\control\AppFrom.xaml" this.bu.PreviewMouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.bu_PreviewMouseLeftButtonUp); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Window = ((bleachquest.gametwo)(target)); return; case 2: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 3: this.gotey13 = ((System.Windows.Controls.Image)(target)); return; case 4: this.o1 = ((System.Windows.Controls.Image)(target)); #line 67 "..\..\gametwo.xaml" this.o1.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.o1_MouseLeftButtonUp); #line default #line hidden return; case 5: this.o1move = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 6: this.o2 = ((System.Windows.Controls.Image)(target)); #line 80 "..\..\gametwo.xaml" this.o2.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.o2_MouseLeftButtonUp); #line default #line hidden return; case 7: this.o2move = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 8: this.o3 = ((System.Windows.Controls.Image)(target)); #line 93 "..\..\gametwo.xaml" this.o3.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.o3_MouseLeftButtonUp); #line default #line hidden return; case 9: this.o3move = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 10: this.o4 = ((System.Windows.Controls.Image)(target)); return; case 11: this.o4move = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 12: this.o5 = ((System.Windows.Controls.Image)(target)); return; case 13: this.o5move = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 14: this.o6 = ((System.Windows.Controls.Image)(target)); return; case 15: this.o7 = ((System.Windows.Controls.Image)(target)); return; case 16: this.o8 = ((System.Windows.Controls.Image)(target)); return; case 17: this.o9 = ((System.Windows.Controls.Image)(target)); return; case 18: this.o10 = ((System.Windows.Controls.Image)(target)); return; case 19: this.o11 = ((System.Windows.Controls.Image)(target)); return; case 20: this.o12 = ((System.Windows.Controls.Image)(target)); return; case 21: this.o13 = ((System.Windows.Controls.Image)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Window = ((bleachquest.gameone)(target)); #line 9 "..\..\gameone.xaml" this.Window.Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden return; case 2: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 3: this.pazl1 = ((System.Windows.Controls.Image)(target)); #line 12 "..\..\gameone.xaml" this.pazl1.MouseMove += new System.Windows.Input.MouseEventHandler(this.pazl1_MouseMove); #line default #line hidden #line 12 "..\..\gameone.xaml" this.pazl1.DragEnter += new System.Windows.DragEventHandler(this.pazl1_DragEnter); #line default #line hidden #line 12 "..\..\gameone.xaml" this.pazl1.Drop += new System.Windows.DragEventHandler(this.pazl1_Drop); #line default #line hidden #line 12 "..\..\gameone.xaml" this.pazl1.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.pazl1_MouseLeftButtonDown); #line default #line hidden #line 12 "..\..\gameone.xaml" this.pazl1.MouseUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl1_MouseUp); #line default #line hidden #line 12 "..\..\gameone.xaml" this.pazl1.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl1_MouseLeftButtonUp); #line default #line hidden return; case 4: this.move1 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 5: this.next = ((System.Windows.Controls.Button)(target)); #line 17 "..\..\gameone.xaml" this.next.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.Button_MouseLeftButtonDown); #line default #line hidden #line 17 "..\..\gameone.xaml" this.next.Click += new System.Windows.RoutedEventHandler(this.next_Click); #line default #line hidden return; case 6: this.d1 = ((System.Windows.Controls.Label)(target)); return; case 7: this.d1_Copy = ((System.Windows.Controls.Label)(target)); return; case 8: this.d1_Copy1 = ((System.Windows.Controls.Label)(target)); return; case 9: this.d1_Copy2 = ((System.Windows.Controls.Label)(target)); return; case 10: this.d1_Copy3 = ((System.Windows.Controls.Label)(target)); return; case 11: this.d1_Copy4 = ((System.Windows.Controls.Label)(target)); return; case 12: this.d1_Copy5 = ((System.Windows.Controls.Label)(target)); return; case 13: this.d1_Copy6 = ((System.Windows.Controls.Label)(target)); return; case 14: this.d1_Copy7 = ((System.Windows.Controls.Label)(target)); return; case 15: this.d1_Copy8 = ((System.Windows.Controls.Label)(target)); return; case 16: this.d1_Copy9 = ((System.Windows.Controls.Label)(target)); return; case 17: this.d1_Copy10 = ((System.Windows.Controls.Label)(target)); return; case 18: this.d1_Copy11 = ((System.Windows.Controls.Label)(target)); return; case 19: this.d1_Copy12 = ((System.Windows.Controls.Label)(target)); return; case 20: this.d1_Copy13 = ((System.Windows.Controls.Label)(target)); return; case 21: this.pazl2 = ((System.Windows.Controls.Image)(target)); #line 34 "..\..\gameone.xaml" this.pazl2.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.Image_MouseLeftButtonUp); #line default #line hidden return; case 22: this.move2 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 23: this.pazl3 = ((System.Windows.Controls.Image)(target)); #line 39 "..\..\gameone.xaml" this.pazl3.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl3_MouseLeftButtonUp); #line default #line hidden return; case 24: this.move3 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 25: this.pazl4 = ((System.Windows.Controls.Image)(target)); #line 44 "..\..\gameone.xaml" this.pazl4.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl4_MouseLeftButtonUp); #line default #line hidden return; case 26: this.move4 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 27: this.pazl5 = ((System.Windows.Controls.Image)(target)); #line 49 "..\..\gameone.xaml" this.pazl5.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl5_MouseLeftButtonUp); #line default #line hidden return; case 28: this.move5 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 29: this.pazl6 = ((System.Windows.Controls.Image)(target)); #line 54 "..\..\gameone.xaml" this.pazl6.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl6_MouseLeftButtonUp); #line default #line hidden return; case 30: this.move6 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 31: this.pazl7 = ((System.Windows.Controls.Image)(target)); #line 59 "..\..\gameone.xaml" this.pazl7.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl7_MouseLeftButtonUp); #line default #line hidden return; case 32: this.move7 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 33: this.pazl8 = ((System.Windows.Controls.Image)(target)); #line 64 "..\..\gameone.xaml" this.pazl8.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl8_MouseLeftButtonUp); #line default #line hidden return; case 34: this.move8 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 35: this.pazl9 = ((System.Windows.Controls.Image)(target)); #line 69 "..\..\gameone.xaml" this.pazl9.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl9_MouseLeftButtonUp); #line default #line hidden return; case 36: this.move9 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 37: this.pazl10 = ((System.Windows.Controls.Image)(target)); #line 74 "..\..\gameone.xaml" this.pazl10.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl10_MouseLeftButtonUp); #line default #line hidden return; case 38: this.move10 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 39: this.pazl11 = ((System.Windows.Controls.Image)(target)); #line 79 "..\..\gameone.xaml" this.pazl11.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl11_MouseLeftButtonUp); #line default #line hidden return; case 40: this.move11 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 41: this.pazl12 = ((System.Windows.Controls.Image)(target)); #line 84 "..\..\gameone.xaml" this.pazl12.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl12_MouseLeftButtonUp); #line default #line hidden return; case 42: this.move12 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 43: this.pazl13 = ((System.Windows.Controls.Image)(target)); #line 89 "..\..\gameone.xaml" this.pazl13.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl13_MouseLeftButtonUp); #line default #line hidden return; case 44: this.move13 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 45: this.pazl14 = ((System.Windows.Controls.Image)(target)); #line 94 "..\..\gameone.xaml" this.pazl14.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl14_MouseLeftButtonUp); #line default #line hidden return; case 46: this.move14 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; case 47: this.pazl15 = ((System.Windows.Controls.Image)(target)); #line 99 "..\..\gameone.xaml" this.pazl15.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl15_MouseLeftButtonUp); #line default #line hidden return; case 48: this.move15 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target)); return; } this._contentLoaded = true; }