Esempio n. 1
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:

            #line 9 "..\..\..\..\Resource\control\AppFrom.xaml"
                ((GameHaker.Resource.control.AppFrom)(target)).Loaded += new System.Windows.RoutedEventHandler(this.UserControl_Loaded);

            #line default
            #line hidden
                return;

            case 2:
                this.OnMouseEnter1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 3:
                this.OnMouseLeave1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 4:
                this.OnMouseLeftButtonDown1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 5:
                this.OnPreviewMouseLeftButtonUp1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 6:
                this.OnMouseEnter2_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 7:
                this.OnMouseLeave2_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 8:
                this.OnPreviewMouseLeftButtonDown1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 9:
                this.OnPreviewMouseLeftButtonUp1_BeginStoryboard1 = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 10:
                this.OnMouseEnter3_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 11:
                this.OnMouseLeave3_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 12:
                this.OnPreviewMouseLeftButtonDown2_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 13:
                this.OnPreviewMouseLeftButtonUp3_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 14:
                this.drag = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 15:
                this.content = ((System.Windows.Controls.ScrollViewer)(target));
                return;

            case 16:
                this.hide = ((System.Windows.Controls.Grid)(target));
                return;

            case 17:
                this.button2 = ((System.Windows.Controls.Button)(target));
                return;

            case 18:
                this.rectangle2 = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 19:
                this.label2 = ((System.Windows.Controls.Label)(target));
                return;

            case 20:
                this.fullS = ((System.Windows.Controls.Grid)(target));
                return;

            case 21:
                this.button1 = ((System.Windows.Controls.Button)(target));
                return;

            case 22:
                this.rectangle1 = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 23:
                this.label1 = ((System.Windows.Controls.Label)(target));
                return;

            case 24:
                this.close = ((System.Windows.Controls.Grid)(target));
                return;

            case 25:
                this.button = ((System.Windows.Controls.Button)(target));
                return;

            case 26:
                this.rectangle = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 27:
                this.label = ((System.Windows.Controls.Label)(target));
                return;

            case 28:
                this.Title = ((System.Windows.Controls.Label)(target));
                return;

            case 29:
                this.bu = ((System.Windows.Controls.Button)(target));

            #line 175 "..\..\..\..\Resource\control\AppFrom.xaml"
                this.bu.PreviewMouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.Button_MouseLeftButtonDown);

            #line default
            #line hidden

            #line 175 "..\..\..\..\Resource\control\AppFrom.xaml"
                this.bu.PreviewMouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.bu_PreviewMouseLeftButtonUp);

            #line default
            #line hidden
                return;
            }
            this._contentLoaded = true;
        }
Esempio n. 2
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.Window = ((bleachquest.gametwo)(target));
                return;

            case 2:
                this.LayoutRoot = ((System.Windows.Controls.Grid)(target));
                return;

            case 3:
                this.gotey13 = ((System.Windows.Controls.Image)(target));
                return;

            case 4:
                this.o1 = ((System.Windows.Controls.Image)(target));

            #line 67 "..\..\gametwo.xaml"
                this.o1.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.o1_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 5:
                this.o1move = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 6:
                this.o2 = ((System.Windows.Controls.Image)(target));

            #line 80 "..\..\gametwo.xaml"
                this.o2.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.o2_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 7:
                this.o2move = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 8:
                this.o3 = ((System.Windows.Controls.Image)(target));

            #line 93 "..\..\gametwo.xaml"
                this.o3.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.o3_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 9:
                this.o3move = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 10:
                this.o4 = ((System.Windows.Controls.Image)(target));
                return;

            case 11:
                this.o4move = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 12:
                this.o5 = ((System.Windows.Controls.Image)(target));
                return;

            case 13:
                this.o5move = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 14:
                this.o6 = ((System.Windows.Controls.Image)(target));
                return;

            case 15:
                this.o7 = ((System.Windows.Controls.Image)(target));
                return;

            case 16:
                this.o8 = ((System.Windows.Controls.Image)(target));
                return;

            case 17:
                this.o9 = ((System.Windows.Controls.Image)(target));
                return;

            case 18:
                this.o10 = ((System.Windows.Controls.Image)(target));
                return;

            case 19:
                this.o11 = ((System.Windows.Controls.Image)(target));
                return;

            case 20:
                this.o12 = ((System.Windows.Controls.Image)(target));
                return;

            case 21:
                this.o13 = ((System.Windows.Controls.Image)(target));
                return;
            }
            this._contentLoaded = true;
        }
Esempio n. 3
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.Window = ((bleachquest.gameone)(target));

            #line 9 "..\..\gameone.xaml"
                this.Window.Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded);

            #line default
            #line hidden
                return;

            case 2:
                this.LayoutRoot = ((System.Windows.Controls.Grid)(target));
                return;

            case 3:
                this.pazl1 = ((System.Windows.Controls.Image)(target));

            #line 12 "..\..\gameone.xaml"
                this.pazl1.MouseMove += new System.Windows.Input.MouseEventHandler(this.pazl1_MouseMove);

            #line default
            #line hidden

            #line 12 "..\..\gameone.xaml"
                this.pazl1.DragEnter += new System.Windows.DragEventHandler(this.pazl1_DragEnter);

            #line default
            #line hidden

            #line 12 "..\..\gameone.xaml"
                this.pazl1.Drop += new System.Windows.DragEventHandler(this.pazl1_Drop);

            #line default
            #line hidden

            #line 12 "..\..\gameone.xaml"
                this.pazl1.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.pazl1_MouseLeftButtonDown);

            #line default
            #line hidden

            #line 12 "..\..\gameone.xaml"
                this.pazl1.MouseUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl1_MouseUp);

            #line default
            #line hidden

            #line 12 "..\..\gameone.xaml"
                this.pazl1.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl1_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 4:
                this.move1 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 5:
                this.next = ((System.Windows.Controls.Button)(target));

            #line 17 "..\..\gameone.xaml"
                this.next.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.Button_MouseLeftButtonDown);

            #line default
            #line hidden

            #line 17 "..\..\gameone.xaml"
                this.next.Click += new System.Windows.RoutedEventHandler(this.next_Click);

            #line default
            #line hidden
                return;

            case 6:
                this.d1 = ((System.Windows.Controls.Label)(target));
                return;

            case 7:
                this.d1_Copy = ((System.Windows.Controls.Label)(target));
                return;

            case 8:
                this.d1_Copy1 = ((System.Windows.Controls.Label)(target));
                return;

            case 9:
                this.d1_Copy2 = ((System.Windows.Controls.Label)(target));
                return;

            case 10:
                this.d1_Copy3 = ((System.Windows.Controls.Label)(target));
                return;

            case 11:
                this.d1_Copy4 = ((System.Windows.Controls.Label)(target));
                return;

            case 12:
                this.d1_Copy5 = ((System.Windows.Controls.Label)(target));
                return;

            case 13:
                this.d1_Copy6 = ((System.Windows.Controls.Label)(target));
                return;

            case 14:
                this.d1_Copy7 = ((System.Windows.Controls.Label)(target));
                return;

            case 15:
                this.d1_Copy8 = ((System.Windows.Controls.Label)(target));
                return;

            case 16:
                this.d1_Copy9 = ((System.Windows.Controls.Label)(target));
                return;

            case 17:
                this.d1_Copy10 = ((System.Windows.Controls.Label)(target));
                return;

            case 18:
                this.d1_Copy11 = ((System.Windows.Controls.Label)(target));
                return;

            case 19:
                this.d1_Copy12 = ((System.Windows.Controls.Label)(target));
                return;

            case 20:
                this.d1_Copy13 = ((System.Windows.Controls.Label)(target));
                return;

            case 21:
                this.pazl2 = ((System.Windows.Controls.Image)(target));

            #line 34 "..\..\gameone.xaml"
                this.pazl2.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.Image_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 22:
                this.move2 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 23:
                this.pazl3 = ((System.Windows.Controls.Image)(target));

            #line 39 "..\..\gameone.xaml"
                this.pazl3.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl3_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 24:
                this.move3 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 25:
                this.pazl4 = ((System.Windows.Controls.Image)(target));

            #line 44 "..\..\gameone.xaml"
                this.pazl4.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl4_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 26:
                this.move4 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 27:
                this.pazl5 = ((System.Windows.Controls.Image)(target));

            #line 49 "..\..\gameone.xaml"
                this.pazl5.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl5_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 28:
                this.move5 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 29:
                this.pazl6 = ((System.Windows.Controls.Image)(target));

            #line 54 "..\..\gameone.xaml"
                this.pazl6.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl6_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 30:
                this.move6 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 31:
                this.pazl7 = ((System.Windows.Controls.Image)(target));

            #line 59 "..\..\gameone.xaml"
                this.pazl7.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl7_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 32:
                this.move7 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 33:
                this.pazl8 = ((System.Windows.Controls.Image)(target));

            #line 64 "..\..\gameone.xaml"
                this.pazl8.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl8_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 34:
                this.move8 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 35:
                this.pazl9 = ((System.Windows.Controls.Image)(target));

            #line 69 "..\..\gameone.xaml"
                this.pazl9.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl9_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 36:
                this.move9 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 37:
                this.pazl10 = ((System.Windows.Controls.Image)(target));

            #line 74 "..\..\gameone.xaml"
                this.pazl10.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl10_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 38:
                this.move10 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 39:
                this.pazl11 = ((System.Windows.Controls.Image)(target));

            #line 79 "..\..\gameone.xaml"
                this.pazl11.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl11_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 40:
                this.move11 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 41:
                this.pazl12 = ((System.Windows.Controls.Image)(target));

            #line 84 "..\..\gameone.xaml"
                this.pazl12.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl12_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 42:
                this.move12 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 43:
                this.pazl13 = ((System.Windows.Controls.Image)(target));

            #line 89 "..\..\gameone.xaml"
                this.pazl13.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl13_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 44:
                this.move13 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 45:
                this.pazl14 = ((System.Windows.Controls.Image)(target));

            #line 94 "..\..\gameone.xaml"
                this.pazl14.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl14_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 46:
                this.move14 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;

            case 47:
                this.pazl15 = ((System.Windows.Controls.Image)(target));

            #line 99 "..\..\gameone.xaml"
                this.pazl15.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.pazl15_MouseLeftButtonUp);

            #line default
            #line hidden
                return;

            case 48:
                this.move15 = ((Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior)(target));
                return;
            }
            this._contentLoaded = true;
        }