コード例 #1
0
        private List <ProjectInterpretation.ReferenceInfo> ParseReferences(ProjectGraphNode parsedProject)
        {
            var referenceInfos = new List <ProjectInterpretation.ReferenceInfo>();

            foreach (var referenceInfo in _projectInterpretation.GetReferences(parsedProject.ProjectInstance))
            {
                if (FileUtilities.IsSolutionFilename(referenceInfo.ReferenceConfiguration.ProjectFullPath))
                {
                    throw new InvalidOperationException(ResourceUtilities.FormatResourceStringIgnoreCodeAndKeyword(
                                                            "StaticGraphDoesNotSupportSlnReferences",
                                                            referenceInfo.ReferenceConfiguration.ProjectFullPath,
                                                            referenceInfo.ReferenceConfiguration.ProjectFullPath
                                                            ));
                }

                SubmitProjectForParsing(referenceInfo.ReferenceConfiguration);

                referenceInfos.Add(referenceInfo);
            }

            return(referenceInfos);
        }
コード例 #2
0
ファイル: ProjectGraph.cs プロジェクト: vikassrivas/msbuild
        /// <summary>
        /// Load a graph with root node at entryProjectFile
        /// Maintain a queue of projects to be processed and evaluate projects in parallel
        /// Returns false if loading the graph is not successful
        /// </summary>
        private bool FindGraphNodes(
            ConcurrentQueue <ConfigurationMetadata> projectsToEvaluate,
            ProjectCollection projectCollection,
            ConcurrentDictionary <ConfigurationMetadata, object> tasksInProgress,
            ProjectInstanceFactoryFunc projectInstanceFactory,
            ProjectInterpretation projectInterpretation,
            ConcurrentDictionary <ConfigurationMetadata, ProjectGraphNode> allParsedProjects,
            out List <Exception> exceptions)
        {
            var exceptionsInTasks    = new ConcurrentBag <Exception>();
            var evaluationWaitHandle = new AutoResetEvent(false);

            while (projectsToEvaluate.Count != 0 || tasksInProgress.Count != 0)
            {
                ConfigurationMetadata projectToEvaluate;
                if (projectsToEvaluate.Count != 0)
                {
                    projectToEvaluate = projectsToEvaluate.Dequeue();
                    var task = new Task(() =>
                    {
                        var parsedProject = CreateNewNode(projectToEvaluate, projectCollection, projectInstanceFactory, allParsedProjects);

                        foreach (var referenceConfig in projectInterpretation.GetReferences(parsedProject.ProjectInstance))
                        {
                            /*todo: fix the following double check-then-act concurrency bug: one thread can pass the two checks, loose context,
                             * meanwhile another thread passes the same checks with the same data and inserts its reference. The initial thread regains context
                             * and duplicates the information, leading to wasted work
                             */
                            if (!tasksInProgress.ContainsKey(referenceConfig))
                            {
                                if (!allParsedProjects.ContainsKey(referenceConfig))
                                {
                                    projectsToEvaluate.Enqueue(referenceConfig);
                                    evaluationWaitHandle.Set();
                                }
                            }
                        }
                    });

                    if (tasksInProgress.TryAdd(projectToEvaluate, null))
                    {
                        // once the task completes, remove it from tasksInProgress using a chained task
                        // signal the wait handle to process new projects that have been discovered by this task or exit if all projects have been evaluated
                        task.ContinueWith(_ =>
                        {
                            if (task.IsFaulted)
                            {
                                exceptionsInTasks.Add(task.Exception.InnerException);
                            }
                            tasksInProgress.TryRemove(projectToEvaluate, out var _);
                            evaluationWaitHandle.Set();
                        });
                        task.Start();
                    }
                }
                else
                {
                    // if projectsToEvaluate is empty but there are tasks in progress, there is nothing to do till a task completes and discovers new projects
                    // wait till a task completes and sends a signal
                    evaluationWaitHandle.WaitOne();
                }
            }

            if (exceptionsInTasks.Count != 0)
            {
                exceptions = exceptionsInTasks.ToList();
                return(false);
            }

            exceptions = null;
            return(true);
        }
コード例 #3
0
ファイル: ProjectGraph.cs プロジェクト: vikassrivas/msbuild
        /// <remarks>
        ///     Traverse the found nodes and add edges.
        ///     Maintain the state of each node (InProcess and Processed) to detect cycles.
        ///     Returns false if cycles were detected.
        /// </remarks>
        private void CreateEdgesAndDetectCycles(
            List <ConfigurationMetadata> entryPointConfigurationMetadata,
            ProjectInterpretation sdkInfo,
            ConcurrentDictionary <ConfigurationMetadata, ProjectGraphNode> allParsedProjects)
        {
            var nodeStates = new Dictionary <ProjectGraphNode, NodeVisitationState>();

            foreach (var entrypointConfig in entryPointConfigurationMetadata)
            {
                var entryPointNode = allParsedProjects[entrypointConfig];

                if (!nodeStates.ContainsKey(entryPointNode))
                {
                    CreateEdgesAndDetectCyclesForRoot(entryPointNode, entrypointConfig, nodeStates);
                }
                else
                {
                    ErrorUtilities.VerifyThrow(
                        nodeStates[entryPointNode] == NodeVisitationState.Processed,
                        "entrypoints should get processed after a call to detect cycles");
                }
            }

            return;

            (bool success, List <string> projectsInCycle) CreateEdgesAndDetectCyclesForRoot(
                ProjectGraphNode node,
                ConfigurationMetadata nodeConfig,
                IDictionary <ProjectGraphNode, NodeVisitationState> nodeState)
            {
                nodeState[node] = NodeVisitationState.InProcess;

                foreach (var referenceConfig in sdkInfo.GetReferences(node.ProjectInstance))
                {
                    var referenceNode = allParsedProjects[referenceConfig];

                    if (nodeState.TryGetValue(referenceNode, out var projectReferenceNodeState))
                    {
                        // Because this is a depth-first search, we should only encounter new nodes or nodes whose subgraph has been completely processed.
                        // If we encounter a node that is currently being processed(InProcess state), it must be one of the ancestors in a circular dependency.
                        if (projectReferenceNodeState == NodeVisitationState.InProcess)
                        {
                            if (node.Equals(referenceNode))
                            {
                                // the project being evaluated has a reference to itself
                                var selfReferencingProjectString =
                                    FormatCircularDependencyError(new List <string> {
                                    node.ProjectInstance.FullPath, node.ProjectInstance.FullPath
                                });
                                throw new CircularDependencyException(
                                          string.Format(
                                              ResourceUtilities.GetResourceString("CircularDependencyInProjectGraph"),
                                              selfReferencingProjectString));
                            }
                            // the project being evaluated has a circular dependency involving multiple projects
                            // add this project to the list of projects involved in cycle
                            var projectsInCycle = new List <string> {
                                referenceConfig.ProjectFullPath
                            };
                            return(false, projectsInCycle);
                        }
                    }
                    else
                    {
                        // recursively process newly discovered references
                        var loadReference = CreateEdgesAndDetectCyclesForRoot(referenceNode, referenceConfig, nodeState);
                        if (!loadReference.success)
                        {
                            if (loadReference.projectsInCycle[0].Equals(node.ProjectInstance.FullPath))
                            {
                                // we have reached the nth project in the cycle, form error message and throw
                                loadReference.projectsInCycle.Add(referenceConfig.ProjectFullPath);
                                loadReference.projectsInCycle.Add(node.ProjectInstance.FullPath);
                                var errorMessage = FormatCircularDependencyError(loadReference.projectsInCycle);
                                throw new CircularDependencyException(
                                          string.Format(
                                              ResourceUtilities.GetResourceString("CircularDependencyInProjectGraph"),
                                              errorMessage));
                            }
                            // this is one of the projects in the circular dependency
                            // update the list of projects in cycle and return the list to the caller
                            loadReference.projectsInCycle.Add(referenceConfig.ProjectFullPath);
                            return(false, loadReference.projectsInCycle);
                        }
                    }

                    var parsedProjectReference = allParsedProjects[referenceConfig];
                    node.AddProjectReference(parsedProjectReference);
                    parsedProjectReference.AddReferencingProject(node);
                }

                nodeState[node] = NodeVisitationState.Processed;
                return(true, null);
            }
        }