public void LoadPlayer() { PlayerDataAutumn data = SaveSystemAutumn.LoadPlayer(); totalScoreA = data.totalScoreA; totalHeartA = data.totalHeartA; totalFish1A = data.totalFish1A; totalFish2A = data.totalFish2A; Vector3 positionA; positionA.x = data.positionA[0]; positionA.y = data.positionA[1]; positionA.z = data.positionA[2]; transform.position = positionA; }
public void SavePlayer() { SaveSystemAutumn.SavePlayer(this); }