public TotemGame() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; Console = new DeveloperConsole(this); GuiManager = new Gui.GuiManager(this); Input = new Input(this); Hud = new HUD(this); Lighting = new Penumbra.Penumbra(this) { Debug = true, SpriteBatchTransformEnabled = true }; IsMouseVisible = true; MenuState = new MenuStateManager(this); }
public ConsoleWriter(DeveloperConsole console) { Console = console; }