//Retreives the list of skins from the library public void getSkins() { skins.Clear(); ArrayList skinlist = Library.get_skin_slots(fullname); foreach (String slot in skinlist) { int slott; if (int.TryParse(slot, out slott)) { Skin skin = new Skin(fullname, slott, Library.get_skin_libraryname(fullname, slott), Library.get_skin_origin(fullname, slott), Library, properties, log); skins.Add(skin); } } }