public PartyMemberInformations(uint id = 0, uint level = 0, string name = "", EntityLook entityLook = null, int breed = 0, bool sex = false, uint lifePoints = 0, uint maxLifePoints = 0, uint prospecting = 0, uint regenRate = 0, uint initiative = 0, int alignmentSide = 0, int worldX = 0, int worldY = 0, int mapId = 0, uint subAreaId = 0, PlayerStatus status = null, List <PartyCompanionMemberInformations> companions = null) { Id = id; Level = level; Name = name; EntityLook = entityLook; Breed = breed; Sex = sex; LifePoints = lifePoints; MaxLifePoints = maxLifePoints; Prospecting = prospecting; RegenRate = regenRate; Initiative = initiative; AlignmentSide = alignmentSide; WorldX = worldX; WorldY = worldY; MapId = mapId; SubAreaId = subAreaId; Status = status; Companions = companions; }
public PartyCompanionMemberInformations(uint indexId = 0, uint companionGenericId = 0, EntityLook entityLook = null, uint initiative = 0, uint lifePoints = 0, uint maxLifePoints = 0, uint prospecting = 0, uint regenRate = 0) { IndexId = indexId; CompanionGenericId = companionGenericId; EntityLook = entityLook; Initiative = initiative; LifePoints = lifePoints; MaxLifePoints = maxLifePoints; Prospecting = prospecting; RegenRate = regenRate; }
public CharacterMinimalGuildInformations(uint id = 0, uint level = 0, string name = "", EntityLook entityLook = null, BasicGuildInformations guild = null) { Id = id; Level = level; Name = name; EntityLook = entityLook; Guild = guild; }
public CharacterBaseInformations(uint id = 0, uint level = 0, string name = "", EntityLook entityLook = null, int breed = 0, bool sex = false) { Id = id; Level = level; Name = name; EntityLook = entityLook; Breed = breed; Sex = sex; }
public TaxCollectorInformationsInWaitForHelpState(int uniqueId = 0, uint firtNameId = 0, uint lastNameId = 0, AdditionalTaxCollectorInformations additionalInfos = null, int worldX = 0, int worldY = 0, uint subAreaId = 0, int state = 0, EntityLook look = null, uint kamas = 0, double experience = 0, uint pods = 0, uint itemsValue = 0, ProtectedEntityWaitingForHelpInfo waitingForHelpInfo = null) { UniqueId = uniqueId; FirtNameId = firtNameId; LastNameId = lastNameId; AdditionalInfos = additionalInfos; WorldX = worldX; WorldY = worldY; SubAreaId = subAreaId; State = (uint)state; Look = look; WaitingForHelpInfo = waitingForHelpInfo; }
public CharacterMinimalPlusLookInformations(uint id = 0, uint level = 0, string name = "", EntityLook entityLook = null) { Id = id; Level = level; Name = name; EntityLook = entityLook; }
public GameContextActorInformations(int contextualId = 0, EntityLook look = null, EntityDispositionInformations disposition = null) { ContextualId = contextualId; Look = look; Disposition = disposition; }
public TaxCollectorInformations(int uniqueId = 0, uint firtNameId = 0, uint lastNameId = 0, AdditionalTaxCollectorInformations additionalInfos = null, int worldX = 0, int worldY = 0, uint subAreaId = 0, uint state = 0, EntityLook look = null, List <TaxCollectorComplementaryInformations> complements = null) { UniqueId = uniqueId; FirtNameId = firtNameId; LastNameId = lastNameId; AdditionalInfos = additionalInfos; WorldX = worldX; WorldY = worldY; SubAreaId = subAreaId; State = state; Look = look; Complements = complements; }
public PartyGuestInformations(uint guestId = 0, uint hostId = 0, string name = "", EntityLook guestLook = null, int breed = 0, bool sex = false, PlayerStatus status = null, List <PartyCompanionBaseInformations> companions = null) { GuestId = guestId; HostId = hostId; Name = name; GuestLook = guestLook; Breed = breed; Sex = sex; Status = status; Companions = companions; }
public CharacterMinimalPlusLookAndGradeInformations(uint id = 0, uint level = 0, string name = "", EntityLook entityLook = null, uint grade = 0) { Id = id; Level = level; Name = name; EntityLook = entityLook; Grade = grade; }
public SubEntity(uint bindingPointCategory = 0, uint bindingPointIndex = 0, EntityLook subEntityLook = null) { BindingPointCategory = bindingPointCategory; BindingPointIndex = bindingPointIndex; SubEntityLook = subEntityLook; }
public IndexedEntityLook(EntityLook look = null, uint index = 0) { Look = look; Index = index; }
public PartyInvitationMemberInformations(uint id = 0, uint level = 0, string name = "", EntityLook entityLook = null, int breed = 0, bool sex = false, int worldX = 0, int worldY = 0, int mapId = 0, uint subAreaId = 0, List <PartyCompanionBaseInformations> companions = null) { Id = id; Level = level; Name = name; EntityLook = entityLook; Breed = breed; Sex = sex; WorldX = worldX; WorldY = worldY; MapId = mapId; SubAreaId = subAreaId; Companions = companions; }
public CharacterHardcoreInformations(uint id = 0, uint level = 0, string name = "", EntityLook entityLook = null, int breed = 0, bool sex = false, uint deathState = 0, uint deathCount = 0, uint deathMaxLevel = 0) { Id = id; Level = level; Name = name; EntityLook = entityLook; Breed = breed; Sex = sex; DeathState = deathState; DeathCount = deathCount; DeathMaxLevel = deathMaxLevel; }
public FriendSpouseInformations(uint spouseAccountId = 0, uint spouseId = 0, string spouseName = "", uint spouseLevel = 0, int breed = 0, int sex = 0, EntityLook spouseEntityLook = null, BasicGuildInformations guildInfo = null, int alignmentSide = 0) { SpouseAccountId = spouseAccountId; SpouseId = spouseId; SpouseName = spouseName; SpouseLevel = spouseLevel; Breed = breed; Sex = sex; SpouseEntityLook = spouseEntityLook; GuildInfo = guildInfo; AlignmentSide = alignmentSide; }
public MonsterInGroupInformations(int creatureGenericId = 0, uint grade = 0, EntityLook look = null) { CreatureGenericId = creatureGenericId; Grade = grade; Look = look; }
public PartyCompanionBaseInformations(uint indexId = 0, uint companionGenericId = 0, EntityLook entityLook = null) { IndexId = indexId; CompanionGenericId = companionGenericId; EntityLook = entityLook; }