Example #1
0
 public PartyMemberInformations(uint id = 0, uint level = 0, string name = "", EntityLook entityLook = null, int breed = 0, bool sex = false, uint lifePoints = 0, uint maxLifePoints = 0, uint prospecting = 0, uint regenRate = 0, uint initiative = 0, int alignmentSide = 0, int worldX = 0, int worldY = 0, int mapId = 0, uint subAreaId = 0, PlayerStatus status = null, List <PartyCompanionMemberInformations> companions = null)
 {
     Id            = id;
     Level         = level;
     Name          = name;
     EntityLook    = entityLook;
     Breed         = breed;
     Sex           = sex;
     LifePoints    = lifePoints;
     MaxLifePoints = maxLifePoints;
     Prospecting   = prospecting;
     RegenRate     = regenRate;
     Initiative    = initiative;
     AlignmentSide = alignmentSide;
     WorldX        = worldX;
     WorldY        = worldY;
     MapId         = mapId;
     SubAreaId     = subAreaId;
     Status        = status;
     Companions    = companions;
 }
 public PartyCompanionMemberInformations(uint indexId = 0, uint companionGenericId = 0, EntityLook entityLook = null, uint initiative = 0, uint lifePoints = 0, uint maxLifePoints = 0, uint prospecting = 0, uint regenRate = 0)
 {
     IndexId            = indexId;
     CompanionGenericId = companionGenericId;
     EntityLook         = entityLook;
     Initiative         = initiative;
     LifePoints         = lifePoints;
     MaxLifePoints      = maxLifePoints;
     Prospecting        = prospecting;
     RegenRate          = regenRate;
 }
 public CharacterMinimalGuildInformations(uint id = 0, uint level = 0, string name = "", EntityLook entityLook = null, BasicGuildInformations guild = null)
 {
     Id         = id;
     Level      = level;
     Name       = name;
     EntityLook = entityLook;
     Guild      = guild;
 }
Example #4
0
 public CharacterBaseInformations(uint id = 0, uint level = 0, string name = "", EntityLook entityLook = null, int breed = 0, bool sex = false)
 {
     Id         = id;
     Level      = level;
     Name       = name;
     EntityLook = entityLook;
     Breed      = breed;
     Sex        = sex;
 }
 public TaxCollectorInformationsInWaitForHelpState(int uniqueId = 0, uint firtNameId = 0, uint lastNameId = 0, AdditionalTaxCollectorInformations additionalInfos = null, int worldX = 0, int worldY = 0, uint subAreaId = 0, int state = 0, EntityLook look = null, uint kamas = 0, double experience = 0, uint pods = 0, uint itemsValue = 0, ProtectedEntityWaitingForHelpInfo waitingForHelpInfo = null)
 {
     UniqueId           = uniqueId;
     FirtNameId         = firtNameId;
     LastNameId         = lastNameId;
     AdditionalInfos    = additionalInfos;
     WorldX             = worldX;
     WorldY             = worldY;
     SubAreaId          = subAreaId;
     State              = (uint)state;
     Look               = look;
     WaitingForHelpInfo = waitingForHelpInfo;
 }
Example #6
0
 public CharacterMinimalPlusLookInformations(uint id = 0, uint level = 0, string name = "", EntityLook entityLook = null)
 {
     Id         = id;
     Level      = level;
     Name       = name;
     EntityLook = entityLook;
 }
 public GameContextActorInformations(int contextualId = 0, EntityLook look = null, EntityDispositionInformations disposition = null)
 {
     ContextualId = contextualId;
     Look         = look;
     Disposition  = disposition;
 }
Example #8
0
 public TaxCollectorInformations(int uniqueId = 0, uint firtNameId = 0, uint lastNameId = 0, AdditionalTaxCollectorInformations additionalInfos = null, int worldX = 0, int worldY = 0, uint subAreaId = 0, uint state = 0, EntityLook look = null, List <TaxCollectorComplementaryInformations> complements = null)
 {
     UniqueId        = uniqueId;
     FirtNameId      = firtNameId;
     LastNameId      = lastNameId;
     AdditionalInfos = additionalInfos;
     WorldX          = worldX;
     WorldY          = worldY;
     SubAreaId       = subAreaId;
     State           = state;
     Look            = look;
     Complements     = complements;
 }
 public PartyGuestInformations(uint guestId = 0, uint hostId = 0, string name = "", EntityLook guestLook = null, int breed = 0, bool sex = false, PlayerStatus status = null, List <PartyCompanionBaseInformations> companions = null)
 {
     GuestId    = guestId;
     HostId     = hostId;
     Name       = name;
     GuestLook  = guestLook;
     Breed      = breed;
     Sex        = sex;
     Status     = status;
     Companions = companions;
 }
Example #10
0
 public CharacterMinimalPlusLookAndGradeInformations(uint id = 0, uint level = 0, string name = "", EntityLook entityLook = null, uint grade = 0)
 {
     Id         = id;
     Level      = level;
     Name       = name;
     EntityLook = entityLook;
     Grade      = grade;
 }
Example #11
0
 public SubEntity(uint bindingPointCategory = 0, uint bindingPointIndex = 0, EntityLook subEntityLook = null)
 {
     BindingPointCategory = bindingPointCategory;
     BindingPointIndex    = bindingPointIndex;
     SubEntityLook        = subEntityLook;
 }
Example #12
0
 public IndexedEntityLook(EntityLook look = null, uint index = 0)
 {
     Look  = look;
     Index = index;
 }
 public PartyInvitationMemberInformations(uint id = 0, uint level = 0, string name = "", EntityLook entityLook = null, int breed = 0, bool sex = false, int worldX = 0, int worldY = 0, int mapId = 0, uint subAreaId = 0, List <PartyCompanionBaseInformations> companions = null)
 {
     Id         = id;
     Level      = level;
     Name       = name;
     EntityLook = entityLook;
     Breed      = breed;
     Sex        = sex;
     WorldX     = worldX;
     WorldY     = worldY;
     MapId      = mapId;
     SubAreaId  = subAreaId;
     Companions = companions;
 }
Example #14
0
 public CharacterHardcoreInformations(uint id = 0, uint level = 0, string name = "", EntityLook entityLook = null, int breed = 0, bool sex = false, uint deathState = 0, uint deathCount = 0, uint deathMaxLevel = 0)
 {
     Id            = id;
     Level         = level;
     Name          = name;
     EntityLook    = entityLook;
     Breed         = breed;
     Sex           = sex;
     DeathState    = deathState;
     DeathCount    = deathCount;
     DeathMaxLevel = deathMaxLevel;
 }
Example #15
0
 public FriendSpouseInformations(uint spouseAccountId = 0, uint spouseId = 0, string spouseName = "", uint spouseLevel = 0, int breed = 0, int sex = 0, EntityLook spouseEntityLook = null, BasicGuildInformations guildInfo = null, int alignmentSide = 0)
 {
     SpouseAccountId  = spouseAccountId;
     SpouseId         = spouseId;
     SpouseName       = spouseName;
     SpouseLevel      = spouseLevel;
     Breed            = breed;
     Sex              = sex;
     SpouseEntityLook = spouseEntityLook;
     GuildInfo        = guildInfo;
     AlignmentSide    = alignmentSide;
 }
 public MonsterInGroupInformations(int creatureGenericId = 0, uint grade = 0, EntityLook look = null)
 {
     CreatureGenericId = creatureGenericId;
     Grade             = grade;
     Look = look;
 }
Example #17
0
 public PartyCompanionBaseInformations(uint indexId = 0, uint companionGenericId = 0, EntityLook entityLook = null)
 {
     IndexId            = indexId;
     CompanionGenericId = companionGenericId;
     EntityLook         = entityLook;
 }