コード例 #1
0
ファイル: MainWindow.g.cs プロジェクト: fifnicke/MemoryV.5
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     
     #line 7 "..\..\MainWindow.xaml"
     ((System.Windows.Input.CommandBinding)(target)).Executed += new System.Windows.Input.ExecutedRoutedEventHandler(this.NewGameSinglePlayerCommand_Executed);
     
     #line default
     #line hidden
     return;
     case 2:
     
     #line 8 "..\..\MainWindow.xaml"
     ((System.Windows.Input.CommandBinding)(target)).Executed += new System.Windows.Input.ExecutedRoutedEventHandler(this.NewGameTwoPlayerCommand_Executed);
     
     #line default
     #line hidden
     return;
     case 3:
     
     #line 9 "..\..\MainWindow.xaml"
     ((System.Windows.Input.CommandBinding)(target)).Executed += new System.Windows.Input.ExecutedRoutedEventHandler(this.NewGameAgainstComputerCommand_Executred);
     
     #line default
     #line hidden
     return;
     case 4:
     
     #line 10 "..\..\MainWindow.xaml"
     ((System.Windows.Input.CommandBinding)(target)).Executed += new System.Windows.Input.ExecutedRoutedEventHandler(this.OptionsCommand_Executed);
     
     #line default
     #line hidden
     return;
     case 6:
     this.progressBarTImeLeft = ((System.Windows.Controls.ProgressBar)(target));
     return;
     case 7:
     this.borderPlayer1 = ((System.Windows.Controls.Border)(target));
     return;
     case 8:
     this.stackPanelPlayer1 = ((System.Windows.Controls.StackPanel)(target));
     return;
     case 9:
     this.player1ScoreControl = ((MemoryV._5.ScoreControl)(target));
     return;
     case 10:
     this.borderPlayer2 = ((System.Windows.Controls.Border)(target));
     return;
     case 11:
     this.stackPanelPlayer2 = ((System.Windows.Controls.StackPanel)(target));
     return;
     case 12:
     this.player2ScoreControl = ((MemoryV._5.ScoreControl)(target));
     return;
     case 13:
     this.gameGrid = ((System.Windows.Controls.Grid)(target));
     return;
     }
     this._contentLoaded = true;
 }
コード例 #2
0
ファイル: MainWindow.g.cs プロジェクト: fifnicke/MemoryV.5
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 2:
     this.Single = ((System.Windows.Controls.MenuItem)(target));
     
     #line 46 "..\..\MainWindow.xaml"
     this.Single.Click += new System.Windows.RoutedEventHandler(this.Single_Click);
     
     #line default
     #line hidden
     return;
     case 3:
     this.TwoPlayer = ((System.Windows.Controls.MenuItem)(target));
     
     #line 48 "..\..\MainWindow.xaml"
     this.TwoPlayer.Click += new System.Windows.RoutedEventHandler(this.TwoPlayer_Click);
     
     #line default
     #line hidden
     return;
     case 4:
     this.vsComp = ((System.Windows.Controls.MenuItem)(target));
     
     #line 50 "..\..\MainWindow.xaml"
     this.vsComp.Click += new System.Windows.RoutedEventHandler(this.vsComp_Click);
     
     #line default
     #line hidden
     return;
     case 5:
     this.options = ((System.Windows.Controls.MenuItem)(target));
     
     #line 53 "..\..\MainWindow.xaml"
     this.options.Click += new System.Windows.RoutedEventHandler(this.options_Click);
     
     #line default
     #line hidden
     return;
     case 6:
     this.exit_menuItem = ((System.Windows.Controls.MenuItem)(target));
     
     #line 55 "..\..\MainWindow.xaml"
     this.exit_menuItem.Click += new System.Windows.RoutedEventHandler(this.exit_menuItem_Click);
     
     #line default
     #line hidden
     return;
     case 7:
     this.progressBarTimeLeft = ((System.Windows.Controls.ProgressBar)(target));
     return;
     case 8:
     this.borderPlayer1 = ((System.Windows.Controls.Border)(target));
     return;
     case 9:
     this.stackPanelPlayer1 = ((System.Windows.Controls.StackPanel)(target));
     return;
     case 10:
     this.player1ScoreControl = ((MemoryV._5.ScoreControl)(target));
     return;
     case 11:
     this.borderPlayer2 = ((System.Windows.Controls.Border)(target));
     return;
     case 12:
     this.stackPanelPlayer2 = ((System.Windows.Controls.StackPanel)(target));
     return;
     case 13:
     this.player2ScoreControl = ((MemoryV._5.ScoreControl)(target));
     return;
     case 14:
     this.gameGrid = ((System.Windows.Controls.Grid)(target));
     return;
     }
     this._contentLoaded = true;
 }