private void BoardSizeButton_Click(object i_Sender, EventArgs i_E) { ButtonBoardSize buttonBoardSize = i_Sender as ButtonBoardSize; buttonBoardSize.ChangeSize(); }
private void InitializeComponent() { this.FirstPLayerName = new System.Windows.Forms.Label(); this.FirstPlayerTextBox = new System.Windows.Forms.TextBox(); this.SecondPlayerName = new System.Windows.Forms.Label(); this.SecondPlayerTextBox = new System.Windows.Forms.TextBox(); this.AgainstFriendButton = new System.Windows.Forms.Button(); this.BoardSizeLabel = new System.Windows.Forms.Label(); this.StartGameButton = new System.Windows.Forms.Button(); this.BoardSizeButton = new MemoryGameUI.ButtonBoardSize(); this.SuspendLayout(); // // FirstPLayerName // this.FirstPLayerName.AutoSize = true; this.FirstPLayerName.Location = new System.Drawing.Point(29, 39); this.FirstPLayerName.Name = "FirstPLayerName"; this.FirstPLayerName.Size = new System.Drawing.Size(248, 32); this.FirstPLayerName.TabIndex = 0; this.FirstPLayerName.Text = "First Player Name:"; // // FirstPlayerTextBox // this.FirstPlayerTextBox.Location = new System.Drawing.Point(345, 39); this.FirstPlayerTextBox.Name = "FirstPlayerTextBox"; this.FirstPlayerTextBox.Size = new System.Drawing.Size(252, 38); this.FirstPlayerTextBox.TabIndex = 1; // // SecondPlayerName // this.SecondPlayerName.AutoSize = true; this.SecondPlayerName.Location = new System.Drawing.Point(29, 115); this.SecondPlayerName.Name = "SecondPlayerName"; this.SecondPlayerName.Size = new System.Drawing.Size(290, 32); this.SecondPlayerName.TabIndex = 2; this.SecondPlayerName.Text = "Second Player Name:"; // // SecondPlayerTextBox // this.SecondPlayerTextBox.BackColor = System.Drawing.SystemColors.ControlLight; this.SecondPlayerTextBox.Enabled = false; this.SecondPlayerTextBox.Location = new System.Drawing.Point(345, 109); this.SecondPlayerTextBox.Name = "SecondPlayerTextBox"; this.SecondPlayerTextBox.Size = new System.Drawing.Size(252, 38); this.SecondPlayerTextBox.TabIndex = 3; this.SecondPlayerTextBox.Text = "- computer -"; // // AgainstFriendButton // this.AgainstFriendButton.BackColor = System.Drawing.SystemColors.ActiveBorder; this.AgainstFriendButton.Location = new System.Drawing.Point(642, 93); this.AgainstFriendButton.Name = "AgainstFriendButton"; this.AgainstFriendButton.Size = new System.Drawing.Size(241, 54); this.AgainstFriendButton.TabIndex = 4; this.AgainstFriendButton.Text = "&Against a Friend"; this.AgainstFriendButton.UseVisualStyleBackColor = false; this.AgainstFriendButton.Click += new System.EventHandler(this.AgainstFriendButton_Click); // // BoardSizeLabel // this.BoardSizeLabel.AutoSize = true; this.BoardSizeLabel.Location = new System.Drawing.Point(29, 199); this.BoardSizeLabel.Name = "BoardSizeLabel"; this.BoardSizeLabel.Size = new System.Drawing.Size(162, 32); this.BoardSizeLabel.TabIndex = 5; this.BoardSizeLabel.Text = "Board Size:"; // // StartGameButton // this.StartGameButton.BackColor = System.Drawing.Color.LimeGreen; this.StartGameButton.Location = new System.Drawing.Point(689, 375); this.StartGameButton.Name = "StartGameButton"; this.StartGameButton.Size = new System.Drawing.Size(194, 62); this.StartGameButton.TabIndex = 7; this.StartGameButton.Text = "&Start!"; this.StartGameButton.UseVisualStyleBackColor = false; this.StartGameButton.Click += new System.EventHandler(this.StartGameButton_Click); // // BoardSizeButton // this.BoardSizeButton.BackColor = System.Drawing.Color.CornflowerBlue; this.BoardSizeButton.CurrentTextIndex = 0; this.BoardSizeButton.Location = new System.Drawing.Point(35, 250); this.BoardSizeButton.Name = "BoardSizeButton"; this.BoardSizeButton.Size = new System.Drawing.Size(284, 187); this.BoardSizeButton.TabIndex = 8; this.BoardSizeButton.Text = this.BoardSizeButton.CurrentSizeString; this.BoardSizeButton.UseVisualStyleBackColor = false; this.BoardSizeButton.Click += new System.EventHandler(this.BoardSizeButton_Click); // // MemoryGameSettings // this.AcceptButton = this.StartGameButton; this.AutoScaleDimensions = new System.Drawing.SizeF(240F, 240F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi; this.BackColor = System.Drawing.SystemColors.ControlLight; this.ClientSize = new System.Drawing.Size(914, 459); this.Controls.Add(this.BoardSizeButton); this.Controls.Add(this.StartGameButton); this.Controls.Add(this.BoardSizeLabel); this.Controls.Add(this.AgainstFriendButton); this.Controls.Add(this.SecondPlayerTextBox); this.Controls.Add(this.SecondPlayerName); this.Controls.Add(this.FirstPlayerTextBox); this.Controls.Add(this.FirstPLayerName); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "MemoryGameSettings"; this.ShowInTaskbar = false; this.Text = "Memory Game - Settings"; this.ResumeLayout(false); this.PerformLayout(); }
private void InitializeComponent() { this.FirstPLayerName = new System.Windows.Forms.Label(); this.FirstPlayerTextBox = new System.Windows.Forms.TextBox(); this.SecondPlayerName = new System.Windows.Forms.Label(); this.SecondPlayerTextBox = new System.Windows.Forms.TextBox(); this.AgainstFriendButton = new System.Windows.Forms.Button(); this.BoardSizeLabel = new System.Windows.Forms.Label(); this.StartGameButton = new System.Windows.Forms.Button(); this.BoardSizeButton = new MemoryGameUI.ButtonBoardSize(); this.SuspendLayout(); // // FirstPLayerName // this.FirstPLayerName.AutoSize = true; this.FirstPLayerName.Location = new System.Drawing.Point(14, 20); this.FirstPLayerName.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0); this.FirstPLayerName.Name = "FirstPLayerName"; this.FirstPLayerName.Size = new System.Drawing.Size(124, 17); this.FirstPLayerName.TabIndex = 0; this.FirstPLayerName.Text = "First Player Name:"; // // FirstPlayerTextBox // this.FirstPlayerTextBox.Location = new System.Drawing.Point(172, 20); this.FirstPlayerTextBox.Margin = new System.Windows.Forms.Padding(2); this.FirstPlayerTextBox.Name = "FirstPlayerTextBox"; this.FirstPlayerTextBox.Size = new System.Drawing.Size(128, 22); this.FirstPlayerTextBox.TabIndex = 1; // // SecondPlayerName // this.SecondPlayerName.AutoSize = true; this.SecondPlayerName.Location = new System.Drawing.Point(14, 58); this.SecondPlayerName.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0); this.SecondPlayerName.Name = "SecondPlayerName"; this.SecondPlayerName.Size = new System.Drawing.Size(145, 17); this.SecondPlayerName.TabIndex = 2; this.SecondPlayerName.Text = "Second Player Name:"; // // SecondPlayerTextBox // this.SecondPlayerTextBox.BackColor = System.Drawing.SystemColors.ControlLight; this.SecondPlayerTextBox.Enabled = false; this.SecondPlayerTextBox.Location = new System.Drawing.Point(172, 54); this.SecondPlayerTextBox.Margin = new System.Windows.Forms.Padding(2); this.SecondPlayerTextBox.Name = "SecondPlayerTextBox"; this.SecondPlayerTextBox.Size = new System.Drawing.Size(128, 22); this.SecondPlayerTextBox.TabIndex = 3; this.SecondPlayerTextBox.Text = "- computer -"; // // AgainstFriendButton // this.AgainstFriendButton.BackColor = System.Drawing.SystemColors.ActiveBorder; this.AgainstFriendButton.Location = new System.Drawing.Point(321, 46); this.AgainstFriendButton.Margin = new System.Windows.Forms.Padding(2); this.AgainstFriendButton.Name = "AgainstFriendButton"; this.AgainstFriendButton.Size = new System.Drawing.Size(120, 27); this.AgainstFriendButton.TabIndex = 4; this.AgainstFriendButton.Text = "&Against a Friend"; this.AgainstFriendButton.UseVisualStyleBackColor = false; this.AgainstFriendButton.Click += new System.EventHandler(this.AgainstFriendButton_Click); // // BoardSizeLabel // this.BoardSizeLabel.AutoSize = true; this.BoardSizeLabel.Location = new System.Drawing.Point(14, 100); this.BoardSizeLabel.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0); this.BoardSizeLabel.Name = "BoardSizeLabel"; this.BoardSizeLabel.Size = new System.Drawing.Size(81, 17); this.BoardSizeLabel.TabIndex = 5; this.BoardSizeLabel.Text = "Board Size:"; // // StartGameButton // this.StartGameButton.BackColor = System.Drawing.Color.LimeGreen; this.StartGameButton.Location = new System.Drawing.Point(344, 184); this.StartGameButton.Margin = new System.Windows.Forms.Padding(2); this.StartGameButton.Name = "StartGameButton"; this.StartGameButton.Size = new System.Drawing.Size(97, 35); this.StartGameButton.TabIndex = 7; this.StartGameButton.Text = "&Start!"; this.StartGameButton.UseVisualStyleBackColor = false; this.StartGameButton.Click += new System.EventHandler(this.StartGameButton_Click); // // BoardSizeButton // this.BoardSizeButton.BackColor = System.Drawing.Color.CornflowerBlue; this.BoardSizeButton.CurrentTextIndex = 0; this.BoardSizeButton.Location = new System.Drawing.Point(18, 125); this.BoardSizeButton.Margin = new System.Windows.Forms.Padding(2); this.BoardSizeButton.Name = "BoardSizeButton"; this.BoardSizeButton.Size = new System.Drawing.Size(142, 94); this.BoardSizeButton.TabIndex = 8; this.BoardSizeButton.Text = this.BoardSizeButton.CurrentSizeString; this.BoardSizeButton.UseVisualStyleBackColor = false; this.BoardSizeButton.Click += new System.EventHandler(this.BoardSizeButton_Click); // // MemoryGameSettings // this.AcceptButton = this.StartGameButton; this.AutoScaleDimensions = new System.Drawing.SizeF(120F, 120F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi; this.BackColor = System.Drawing.SystemColors.ControlLight; this.ClientSize = new System.Drawing.Size(457, 230); this.Controls.Add(this.BoardSizeButton); this.Controls.Add(this.StartGameButton); this.Controls.Add(this.BoardSizeLabel); this.Controls.Add(this.AgainstFriendButton); this.Controls.Add(this.SecondPlayerTextBox); this.Controls.Add(this.SecondPlayerName); this.Controls.Add(this.FirstPlayerTextBox); this.Controls.Add(this.FirstPLayerName); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.Margin = new System.Windows.Forms.Padding(2); this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "MemoryGameSettings"; this.ShowInTaskbar = false; this.Text = "Memory Game - Settings"; this.ResumeLayout(false); this.PerformLayout(); }