private void BoardSizeButton_Click(object i_Sender, EventArgs i_E)
        {
            ButtonBoardSize buttonBoardSize = i_Sender as ButtonBoardSize;

            buttonBoardSize.ChangeSize();
        }
 private void InitializeComponent()
 {
     this.FirstPLayerName     = new System.Windows.Forms.Label();
     this.FirstPlayerTextBox  = new System.Windows.Forms.TextBox();
     this.SecondPlayerName    = new System.Windows.Forms.Label();
     this.SecondPlayerTextBox = new System.Windows.Forms.TextBox();
     this.AgainstFriendButton = new System.Windows.Forms.Button();
     this.BoardSizeLabel      = new System.Windows.Forms.Label();
     this.StartGameButton     = new System.Windows.Forms.Button();
     this.BoardSizeButton     = new MemoryGameUI.ButtonBoardSize();
     this.SuspendLayout();
     //
     // FirstPLayerName
     //
     this.FirstPLayerName.AutoSize = true;
     this.FirstPLayerName.Location = new System.Drawing.Point(29, 39);
     this.FirstPLayerName.Name     = "FirstPLayerName";
     this.FirstPLayerName.Size     = new System.Drawing.Size(248, 32);
     this.FirstPLayerName.TabIndex = 0;
     this.FirstPLayerName.Text     = "First Player Name:";
     //
     // FirstPlayerTextBox
     //
     this.FirstPlayerTextBox.Location = new System.Drawing.Point(345, 39);
     this.FirstPlayerTextBox.Name     = "FirstPlayerTextBox";
     this.FirstPlayerTextBox.Size     = new System.Drawing.Size(252, 38);
     this.FirstPlayerTextBox.TabIndex = 1;
     //
     // SecondPlayerName
     //
     this.SecondPlayerName.AutoSize = true;
     this.SecondPlayerName.Location = new System.Drawing.Point(29, 115);
     this.SecondPlayerName.Name     = "SecondPlayerName";
     this.SecondPlayerName.Size     = new System.Drawing.Size(290, 32);
     this.SecondPlayerName.TabIndex = 2;
     this.SecondPlayerName.Text     = "Second Player Name:";
     //
     // SecondPlayerTextBox
     //
     this.SecondPlayerTextBox.BackColor = System.Drawing.SystemColors.ControlLight;
     this.SecondPlayerTextBox.Enabled   = false;
     this.SecondPlayerTextBox.Location  = new System.Drawing.Point(345, 109);
     this.SecondPlayerTextBox.Name      = "SecondPlayerTextBox";
     this.SecondPlayerTextBox.Size      = new System.Drawing.Size(252, 38);
     this.SecondPlayerTextBox.TabIndex  = 3;
     this.SecondPlayerTextBox.Text      = "- computer -";
     //
     // AgainstFriendButton
     //
     this.AgainstFriendButton.BackColor = System.Drawing.SystemColors.ActiveBorder;
     this.AgainstFriendButton.Location  = new System.Drawing.Point(642, 93);
     this.AgainstFriendButton.Name      = "AgainstFriendButton";
     this.AgainstFriendButton.Size      = new System.Drawing.Size(241, 54);
     this.AgainstFriendButton.TabIndex  = 4;
     this.AgainstFriendButton.Text      = "&Against a Friend";
     this.AgainstFriendButton.UseVisualStyleBackColor = false;
     this.AgainstFriendButton.Click += new System.EventHandler(this.AgainstFriendButton_Click);
     //
     // BoardSizeLabel
     //
     this.BoardSizeLabel.AutoSize = true;
     this.BoardSizeLabel.Location = new System.Drawing.Point(29, 199);
     this.BoardSizeLabel.Name     = "BoardSizeLabel";
     this.BoardSizeLabel.Size     = new System.Drawing.Size(162, 32);
     this.BoardSizeLabel.TabIndex = 5;
     this.BoardSizeLabel.Text     = "Board Size:";
     //
     // StartGameButton
     //
     this.StartGameButton.BackColor = System.Drawing.Color.LimeGreen;
     this.StartGameButton.Location  = new System.Drawing.Point(689, 375);
     this.StartGameButton.Name      = "StartGameButton";
     this.StartGameButton.Size      = new System.Drawing.Size(194, 62);
     this.StartGameButton.TabIndex  = 7;
     this.StartGameButton.Text      = "&Start!";
     this.StartGameButton.UseVisualStyleBackColor = false;
     this.StartGameButton.Click += new System.EventHandler(this.StartGameButton_Click);
     //
     // BoardSizeButton
     //
     this.BoardSizeButton.BackColor               = System.Drawing.Color.CornflowerBlue;
     this.BoardSizeButton.CurrentTextIndex        = 0;
     this.BoardSizeButton.Location                = new System.Drawing.Point(35, 250);
     this.BoardSizeButton.Name                    = "BoardSizeButton";
     this.BoardSizeButton.Size                    = new System.Drawing.Size(284, 187);
     this.BoardSizeButton.TabIndex                = 8;
     this.BoardSizeButton.Text                    = this.BoardSizeButton.CurrentSizeString;
     this.BoardSizeButton.UseVisualStyleBackColor = false;
     this.BoardSizeButton.Click                  += new System.EventHandler(this.BoardSizeButton_Click);
     //
     // MemoryGameSettings
     //
     this.AcceptButton        = this.StartGameButton;
     this.AutoScaleDimensions = new System.Drawing.SizeF(240F, 240F);
     this.AutoScaleMode       = System.Windows.Forms.AutoScaleMode.Dpi;
     this.BackColor           = System.Drawing.SystemColors.ControlLight;
     this.ClientSize          = new System.Drawing.Size(914, 459);
     this.Controls.Add(this.BoardSizeButton);
     this.Controls.Add(this.StartGameButton);
     this.Controls.Add(this.BoardSizeLabel);
     this.Controls.Add(this.AgainstFriendButton);
     this.Controls.Add(this.SecondPlayerTextBox);
     this.Controls.Add(this.SecondPlayerName);
     this.Controls.Add(this.FirstPlayerTextBox);
     this.Controls.Add(this.FirstPLayerName);
     this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
     this.MaximizeBox     = false;
     this.MinimizeBox     = false;
     this.Name            = "MemoryGameSettings";
     this.ShowInTaskbar   = false;
     this.Text            = "Memory Game - Settings";
     this.ResumeLayout(false);
     this.PerformLayout();
 }
Example #3
0
 private void InitializeComponent()
 {
     this.FirstPLayerName     = new System.Windows.Forms.Label();
     this.FirstPlayerTextBox  = new System.Windows.Forms.TextBox();
     this.SecondPlayerName    = new System.Windows.Forms.Label();
     this.SecondPlayerTextBox = new System.Windows.Forms.TextBox();
     this.AgainstFriendButton = new System.Windows.Forms.Button();
     this.BoardSizeLabel      = new System.Windows.Forms.Label();
     this.StartGameButton     = new System.Windows.Forms.Button();
     this.BoardSizeButton     = new MemoryGameUI.ButtonBoardSize();
     this.SuspendLayout();
     //
     // FirstPLayerName
     //
     this.FirstPLayerName.AutoSize = true;
     this.FirstPLayerName.Location = new System.Drawing.Point(14, 20);
     this.FirstPLayerName.Margin   = new System.Windows.Forms.Padding(2, 0, 2, 0);
     this.FirstPLayerName.Name     = "FirstPLayerName";
     this.FirstPLayerName.Size     = new System.Drawing.Size(124, 17);
     this.FirstPLayerName.TabIndex = 0;
     this.FirstPLayerName.Text     = "First Player Name:";
     //
     // FirstPlayerTextBox
     //
     this.FirstPlayerTextBox.Location = new System.Drawing.Point(172, 20);
     this.FirstPlayerTextBox.Margin   = new System.Windows.Forms.Padding(2);
     this.FirstPlayerTextBox.Name     = "FirstPlayerTextBox";
     this.FirstPlayerTextBox.Size     = new System.Drawing.Size(128, 22);
     this.FirstPlayerTextBox.TabIndex = 1;
     //
     // SecondPlayerName
     //
     this.SecondPlayerName.AutoSize = true;
     this.SecondPlayerName.Location = new System.Drawing.Point(14, 58);
     this.SecondPlayerName.Margin   = new System.Windows.Forms.Padding(2, 0, 2, 0);
     this.SecondPlayerName.Name     = "SecondPlayerName";
     this.SecondPlayerName.Size     = new System.Drawing.Size(145, 17);
     this.SecondPlayerName.TabIndex = 2;
     this.SecondPlayerName.Text     = "Second Player Name:";
     //
     // SecondPlayerTextBox
     //
     this.SecondPlayerTextBox.BackColor = System.Drawing.SystemColors.ControlLight;
     this.SecondPlayerTextBox.Enabled   = false;
     this.SecondPlayerTextBox.Location  = new System.Drawing.Point(172, 54);
     this.SecondPlayerTextBox.Margin    = new System.Windows.Forms.Padding(2);
     this.SecondPlayerTextBox.Name      = "SecondPlayerTextBox";
     this.SecondPlayerTextBox.Size      = new System.Drawing.Size(128, 22);
     this.SecondPlayerTextBox.TabIndex  = 3;
     this.SecondPlayerTextBox.Text      = "- computer -";
     //
     // AgainstFriendButton
     //
     this.AgainstFriendButton.BackColor = System.Drawing.SystemColors.ActiveBorder;
     this.AgainstFriendButton.Location  = new System.Drawing.Point(321, 46);
     this.AgainstFriendButton.Margin    = new System.Windows.Forms.Padding(2);
     this.AgainstFriendButton.Name      = "AgainstFriendButton";
     this.AgainstFriendButton.Size      = new System.Drawing.Size(120, 27);
     this.AgainstFriendButton.TabIndex  = 4;
     this.AgainstFriendButton.Text      = "&Against a Friend";
     this.AgainstFriendButton.UseVisualStyleBackColor = false;
     this.AgainstFriendButton.Click += new System.EventHandler(this.AgainstFriendButton_Click);
     //
     // BoardSizeLabel
     //
     this.BoardSizeLabel.AutoSize = true;
     this.BoardSizeLabel.Location = new System.Drawing.Point(14, 100);
     this.BoardSizeLabel.Margin   = new System.Windows.Forms.Padding(2, 0, 2, 0);
     this.BoardSizeLabel.Name     = "BoardSizeLabel";
     this.BoardSizeLabel.Size     = new System.Drawing.Size(81, 17);
     this.BoardSizeLabel.TabIndex = 5;
     this.BoardSizeLabel.Text     = "Board Size:";
     //
     // StartGameButton
     //
     this.StartGameButton.BackColor = System.Drawing.Color.LimeGreen;
     this.StartGameButton.Location  = new System.Drawing.Point(344, 184);
     this.StartGameButton.Margin    = new System.Windows.Forms.Padding(2);
     this.StartGameButton.Name      = "StartGameButton";
     this.StartGameButton.Size      = new System.Drawing.Size(97, 35);
     this.StartGameButton.TabIndex  = 7;
     this.StartGameButton.Text      = "&Start!";
     this.StartGameButton.UseVisualStyleBackColor = false;
     this.StartGameButton.Click += new System.EventHandler(this.StartGameButton_Click);
     //
     // BoardSizeButton
     //
     this.BoardSizeButton.BackColor               = System.Drawing.Color.CornflowerBlue;
     this.BoardSizeButton.CurrentTextIndex        = 0;
     this.BoardSizeButton.Location                = new System.Drawing.Point(18, 125);
     this.BoardSizeButton.Margin                  = new System.Windows.Forms.Padding(2);
     this.BoardSizeButton.Name                    = "BoardSizeButton";
     this.BoardSizeButton.Size                    = new System.Drawing.Size(142, 94);
     this.BoardSizeButton.TabIndex                = 8;
     this.BoardSizeButton.Text                    = this.BoardSizeButton.CurrentSizeString;
     this.BoardSizeButton.UseVisualStyleBackColor = false;
     this.BoardSizeButton.Click                  += new System.EventHandler(this.BoardSizeButton_Click);
     //
     // MemoryGameSettings
     //
     this.AcceptButton        = this.StartGameButton;
     this.AutoScaleDimensions = new System.Drawing.SizeF(120F, 120F);
     this.AutoScaleMode       = System.Windows.Forms.AutoScaleMode.Dpi;
     this.BackColor           = System.Drawing.SystemColors.ControlLight;
     this.ClientSize          = new System.Drawing.Size(457, 230);
     this.Controls.Add(this.BoardSizeButton);
     this.Controls.Add(this.StartGameButton);
     this.Controls.Add(this.BoardSizeLabel);
     this.Controls.Add(this.AgainstFriendButton);
     this.Controls.Add(this.SecondPlayerTextBox);
     this.Controls.Add(this.SecondPlayerName);
     this.Controls.Add(this.FirstPlayerTextBox);
     this.Controls.Add(this.FirstPLayerName);
     this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
     this.Margin          = new System.Windows.Forms.Padding(2);
     this.MaximizeBox     = false;
     this.MinimizeBox     = false;
     this.Name            = "MemoryGameSettings";
     this.ShowInTaskbar   = false;
     this.Text            = "Memory Game - Settings";
     this.ResumeLayout(false);
     this.PerformLayout();
 }