/** * This method starting the game. */ public static void StartGame() { //initiating stages of the game s_Player1 = new Player(initiatePlayer()); gameMode(); if (s_IsHuman) { s_Player2H = new Player(initiatePlayer()); } else { s_Player2C = new ComputerPlayer(); } //starts the game run(); }
/// <summary> /// Ask the computer for do its moves. /// </summary> private void letComputerPlayerPlay() { if (CurrentPlayer is ComputerPlayer) { ComputerPlayer computerPlayer = CurrentPlayer as ComputerPlayer; computerPlayer.SetThisTurn(); for (int i = 0; i < 2; i++) { System.Threading.Thread.Sleep(r_ComputerRevealingIterval); Application.DoEvents(); Point selection = computerPlayer.GetCellsToReveal(); TryReveal(selection.X, selection.Y); } } }
/** * Constructor for a new game */ public Game(string i_FirstPlayerName, string i_SecondPlayerName, bool i_IsHuman, Deck i_GameDeck) { //initiating stages of the game r_Deck = i_GameDeck; r_Player1 = new Player(i_FirstPlayerName, Color.FromArgb(((int)(((byte)(192)))), ((int)(((byte)(255)))), ((int)(((byte)(192)))))); r_IsHuman = i_IsHuman; if (r_IsHuman) { r_Player2H = new Player(i_SecondPlayerName, Color.MediumPurple); } else { r_Player2C = new ComputerPlayer(); } }
/// <summary> /// GameBoardForm constructor. /// </summary> /// <param name="i_boardSize">Board size.</param> /// <param name="i_firstPlayerName">First player name.</param> /// <param name="i_secondPlayerName">Second player name.</param> public GameBoardForm(Size i_boardSize, string i_firstPlayerName, string i_secondPlayerName) { Player[] players = new Player[2]; Size clientSize; int additionHeight; m_GameBoard = new GameBoard(i_boardSize, players); m_GameBoard.NoMatch += waitAndHide; m_GameBoard.RevealedCell += showCell; m_GameBoard.OneTurnEnded += updateLabels; m_GameBoard.GameOver += showWinnerAndClose; players[0] = new Player(i_firstPlayerName); players[0].Color = r_FirstPlayerColor; if (i_secondPlayerName == null) { ComputerPlayer computerPlayer = new ComputerPlayer(i_boardSize); players[1] = computerPlayer; CellRevealed += computerPlayer.ShownCell; m_GameBoard.CoupleFound += computerPlayer.CoupleFound; } else { players[1] = new Player(i_secondPlayerName); } players[1].Color = r_SecondPlayerColor; MaximizeBox = false; MinimizeBox = false; Text = "Memory Game"; SizeGripStyle = SizeGripStyle.Hide; AutoSizeMode = AutoSizeMode.GrowAndShrink; StartPosition = FormStartPosition.CenterScreen; clientSize = initializeGameBoardButtons(i_boardSize); additionHeight = initializeLabels(clientSize.Height); clientSize.Height += additionHeight; ClientSize = clientSize; m_GameBoard.Start(); }