public static void ExportSafe() { try { if (!Configuration.Export.Enabled) { Log.Message("[ResourceExporter] Pass through {Configuration.Export.Enabled = 0}."); return; } TextResourceExporter.ExportSafe(); GraphicResourceExporter.ExportSafe(); FieldSceneExporter.ExportSafe(); BattleSceneExporter.ExportSafe(); } catch (Exception ex) { Log.Error(ex, "[ResourceExporter] Failed to export resources."); } }
public static void ExportSafe() { try { if (!Configuration.Export.Enabled) { Log.Message("[ResourceExporter] Pass through {Configuration.Export.Enabled = 0}."); return; } TextResourceExporter.ExportSafe(); GraphicResourceExporter.ExportSafe(); FieldSceneExporter.ExportSafe(); BattleSceneExporter.ExportSafe(); Log.Message("[ResourceExporter] Application will now quit. Please disable Configuration.Export.Enabled and restart the game."); UIManager.Input.ConfirmQuit(); } catch (Exception ex) { Log.Error(ex, "[ResourceExporter] Failed to export resources."); } }