コード例 #1
0
ファイル: ParticleSystem.cs プロジェクト: whztt07/DeltaEngine
		public ParticleSystem(ParticleSystemData emittersToLoad)
			: base(Vector3D.Zero)
		{
			AttachedEmitters = new List<ParticleEmitter>();
			foreach (string emitterName in emittersToLoad.emitterNames)
				AttachEmitter(new ParticleEmitter(ContentLoader.Load<ParticleEmitterData>(emitterName),
					Position));
		}
コード例 #2
0
 public ParticleSystem(ParticleSystemData emittersToLoad)
     : base(Vector3D.Zero)
 {
     AttachedEmitters = new List <ParticleEmitter>();
     foreach (string emitterName in emittersToLoad.emitterNames)
     {
         AttachEmitter(new ParticleEmitter(ContentLoader.Load <ParticleEmitterData>(emitterName),
                                           Position));
     }
 }