void UpdateCursorShape(RectangleF cursorBounds, float zPos) { DeallocateCursor(); PositionColoredTextured[] verts = PositionColoredTextured.CreateQuad_Fan( cursorBounds.Left /*- 0.5f*/, cursorBounds.Top /*- 0.5f*/, cursorBounds.Right /*- 0.5f*/, cursorBounds.Bottom /*- 0.5f*/, 0, 0, 0, 0, zPos, Color); if (_cursorBrushInvalid && _cursorBrush != null) { _cursorBrush.Deallocate(); _cursorBrush.Dispose(); _cursorBrush = null; } if (_cursorBrush == null) { _cursorBrush = new SolidColorBrush { Color = Color } } ; _cursorBrushInvalid = false; _cursorBrush.SetupBrush(this, ref verts, zPos, false); PrimitiveBuffer.SetPrimitiveBuffer(ref _cursorContext, ref verts, PrimitiveType.TriangleFan); _cursorShapeInvalid = false; }
void UpdateCursorShape(RectangleF cursorBounds, float zPos) { DeallocateCursor(); PositionColoredTextured[] verts = PositionColoredTextured.CreateQuad_Fan( cursorBounds.Left - 0.5f, cursorBounds.Top - 0.5f, cursorBounds.Right - 0.5f, cursorBounds.Bottom - 0.5f, 0, 0, 0, 0, zPos, Color); if (_cursorBrushInvalid && _cursorBrush != null) { _cursorBrush.Deallocate(); _cursorBrush.Dispose(); _cursorBrush = null; } if (_cursorBrush == null) _cursorBrush = new SolidColorBrush { Color = Color }; _cursorBrushInvalid = false; _cursorBrush.SetupBrush(this, ref verts, zPos, false); PrimitiveBuffer.SetPrimitiveBuffer(ref _cursorContext, ref verts, PrimitiveType.TriangleFan); _cursorShapeInvalid = false; }