コード例 #1
0
 public static void Postfix(MechRepresentationSimGame __instance)
 {
     MechHardpointRules_GetComponentPrefabName_Patch.ResetCalculator();
 }
コード例 #2
0
 public static void Postfix()
 {
     MechHardpointRules_GetComponentPrefabName_Patch.ResetCalculator();
 }