public static void Postfix(MechRepresentationSimGame __instance) { MechHardpointRules_GetComponentPrefabName_Patch.ResetCalculator(); }
public static void Postfix() { MechHardpointRules_GetComponentPrefabName_Patch.ResetCalculator(); }
public static void Postfix(MechRepresentationSimGame __instance) { MechHardpointRules_GetComponentPrefabName_Patch.ResetCalculator(); }
public static void Postfix() { MechHardpointRules_GetComponentPrefabName_Patch.ResetCalculator(); }