public void SetControllers() { skyDraw1Instance1.SetControllers(); cursorDraw1Instance.SetControllers(); camera1Animation1Instance1.SetControllers(); camera1Draw1Instance1.SetControllers(false, false, false, false, false, false); }
public void SetControllers() { cursorDraw1Instance.SetControllers(); menuAnimation1Instance1.SetControllers(); menuDraw1Instance1.SetControllers(); camera3Animation1Instance1.SetControllers(new Vector3(0.0f, 0.0f, 20.0f), 5); camera3Draw1Instance1.SetControllers(false, false, false, false, false); }
public void SetControllers() { skyDraw1Instance1.SetControllers(); cursorDraw1Instance.SetControllers(); cargoJackAnimation1Instance1.SetControllers(); camera2Animation1Instance1.SetControllers(true); camera2Draw1Instance1.SetControllers(false, false, false, false, false, false); }
public void SetControllers() { skyDraw1Instance1.SetControllers(); cursorDraw1Instance.SetControllers(); camera2Animation1Instance1.SetControllers(true); camera2Draw1Instance1.SetControllers(false, false, false, false, false, false); pointLightAnimation1Instance1.SetControllers(0.0f, 1.0f, 0.05f); }
public void SetControllers() { skyDraw1Instance1.SetControllers(); cursorDraw1Instance.SetControllers(); vehicle1Animation1Instance1.SetControllers(); amphibian1Animation1Instance1.SetControllers(); camera2Animation1Instance1.SetControllers(true); camera2Draw1Instance1.SetControllers(false, false, false, false, false, false); }
public void SetControllers() { skyDraw1Instance1.SetControllers(); cursorDraw1Instance.SetControllers(); helicopter1Animation1Instance1.SetControllers(new Vector3(0.0f, 20.0f, 50.0f), new Vector3(0.0f, 0.0f, 50.0f)); helicopter1Animation1Instance2.SetControllers(new Vector3(0.0f, 20.0f, 80.0f), new Vector3(0.0f, 0.0f, 80.0f)); helicopter1Animation1Instance3.SetControllers(new Vector3(0.0f, 20.0f, 110.0f), new Vector3(0.0f, 0.0f, 110.0f)); helicopter1Animation1Instance4.SetControllers(new Vector3(0.0f, 20.0f, 140.0f), new Vector3(0.0f, 0.0f, 140.0f)); camera2Animation1Instance1.SetControllers(false); camera2Draw1Instance1.SetControllers(false, false, false, false, false, false); }
public void SetControllers() { skyDraw1Instance1.SetControllers(); cursorDraw1Instance.SetControllers(); boat1Animation1Instance1.SetControllers(true); car1Animation1Instance1.SetControllers(false); terrainDraw1Instance1.SetControllers(); lakeDraw1Instance1.SetControllers(); camera2Animation1Instance1.SetControllers(true); camera2Draw1Instance1.SetControllers(false, false, false, false, false, false); }
public void SetControllers() { skyDraw1Instance1.SetControllers(); cursorDraw1Instance.SetControllers(); forceField1Animation1Instance.SetControllers(); forceField2Animation1Instance.SetControllers(); switch1Animation1Instance.SetControllers(); switch2Animation1Instance.SetControllers(); camera1Animation1Instance1.SetControllers(); camera1Draw1Instance1.SetControllers(false, false, false, false, false, false); }