Example #1
0
 public void SetControllers()
 {
     skyDraw1Instance1.SetControllers();
     cursorDraw1Instance.SetControllers();
     camera1Animation1Instance1.SetControllers();
     camera1Draw1Instance1.SetControllers(false, false, false, false, false, false);
 }
Example #2
0
 public void SetControllers()
 {
     cursorDraw1Instance.SetControllers();
     menuAnimation1Instance1.SetControllers();
     menuDraw1Instance1.SetControllers();
     camera3Animation1Instance1.SetControllers(new Vector3(0.0f, 0.0f, 20.0f), 5);
     camera3Draw1Instance1.SetControllers(false, false, false, false, false);
 }
Example #3
0
 public void SetControllers()
 {
     skyDraw1Instance1.SetControllers();
     cursorDraw1Instance.SetControllers();
     cargoJackAnimation1Instance1.SetControllers();
     camera2Animation1Instance1.SetControllers(true);
     camera2Draw1Instance1.SetControllers(false, false, false, false, false, false);
 }
Example #4
0
 public void SetControllers()
 {
     skyDraw1Instance1.SetControllers();
     cursorDraw1Instance.SetControllers();
     camera2Animation1Instance1.SetControllers(true);
     camera2Draw1Instance1.SetControllers(false, false, false, false, false, false);
     pointLightAnimation1Instance1.SetControllers(0.0f, 1.0f, 0.05f);
 }
Example #5
0
 public void SetControllers()
 {
     skyDraw1Instance1.SetControllers();
     cursorDraw1Instance.SetControllers();
     vehicle1Animation1Instance1.SetControllers();
     amphibian1Animation1Instance1.SetControllers();
     camera2Animation1Instance1.SetControllers(true);
     camera2Draw1Instance1.SetControllers(false, false, false, false, false, false);
 }
Example #6
0
 public void SetControllers()
 {
     skyDraw1Instance1.SetControllers();
     cursorDraw1Instance.SetControllers();
     helicopter1Animation1Instance1.SetControllers(new Vector3(0.0f, 20.0f, 50.0f), new Vector3(0.0f, 0.0f, 50.0f));
     helicopter1Animation1Instance2.SetControllers(new Vector3(0.0f, 20.0f, 80.0f), new Vector3(0.0f, 0.0f, 80.0f));
     helicopter1Animation1Instance3.SetControllers(new Vector3(0.0f, 20.0f, 110.0f), new Vector3(0.0f, 0.0f, 110.0f));
     helicopter1Animation1Instance4.SetControllers(new Vector3(0.0f, 20.0f, 140.0f), new Vector3(0.0f, 0.0f, 140.0f));
     camera2Animation1Instance1.SetControllers(false);
     camera2Draw1Instance1.SetControllers(false, false, false, false, false, false);
 }
Example #7
0
 public void SetControllers()
 {
     skyDraw1Instance1.SetControllers();
     cursorDraw1Instance.SetControllers();
     boat1Animation1Instance1.SetControllers(true);
     car1Animation1Instance1.SetControllers(false);
     terrainDraw1Instance1.SetControllers();
     lakeDraw1Instance1.SetControllers();
     camera2Animation1Instance1.SetControllers(true);
     camera2Draw1Instance1.SetControllers(false, false, false, false, false, false);
 }
Example #8
0
 public void SetControllers()
 {
     skyDraw1Instance1.SetControllers();
     cursorDraw1Instance.SetControllers();
     forceField1Animation1Instance.SetControllers();
     forceField2Animation1Instance.SetControllers();
     switch1Animation1Instance.SetControllers();
     switch2Animation1Instance.SetControllers();
     camera1Animation1Instance1.SetControllers();
     camera1Draw1Instance1.SetControllers(false, false, false, false, false, false);
 }