// Update is called once per frame void Update() { manus_hand_t leftHand; manus_hand_t rightHand; // if the retrieval of the handdata is succesfull update the local value and wether the hand is closed if (Manus.ManusGetHand(session, device_type_t.GLOVE_LEFT, out leftHand) == manus_ret_t.MANUS_SUCCESS) { _leftHand = leftHand; UpdateCloseValue(AverageFingerValue(_leftHand), device_type_t.GLOVE_LEFT); //Debug.Log(_leftHand.raw.finger_sensor[0]); //Debug.Log(_leftHand.wrist.x + " " + _leftHand.wrist.y + " " + _leftHand.wrist.z + " " + _leftHand.wrist.w); ++counter; // if ((counter % 10) == 0) { srl.WriteLine(DateTime.Now.ToString("yyyy-MM-ddThh:mm:ss:ffff") + " " + _leftHand.wrist.x + " " + _leftHand.wrist.y + " " + _leftHand.wrist.z + " " + _leftHand.wrist.w + " " + _leftHand.raw.finger_sensor[0] + " " + _leftHand.raw.finger_sensor[1] + " " + _leftHand.raw.finger_sensor[2] + " " + _leftHand.raw.finger_sensor[3] + " " + _leftHand.raw.finger_sensor[4] + _leftHand.raw.finger_sensor[5] + " " + _leftHand.raw.finger_sensor[6] + " " + _leftHand.raw.finger_sensor[7] + " " + _leftHand.raw.finger_sensor[8] + " " + _leftHand.raw.finger_sensor[9]); //} } if (Manus.ManusGetHand(session, device_type_t.GLOVE_RIGHT, out rightHand) == manus_ret_t.MANUS_SUCCESS) { _rightHand = rightHand; UpdateCloseValue(AverageFingerValue(_rightHand), device_type_t.GLOVE_RIGHT); srr.WriteLine(DateTime.Now.ToString("yyyy-MM-ddThh:mm:ss:ffff") + " " + _rightHand.wrist.x + " " + _rightHand.wrist.y + " " + _rightHand.wrist.z + " " + _rightHand.wrist.w + " " + _rightHand.raw.finger_sensor[0] + " " + _rightHand.raw.finger_sensor[1] + " " + _rightHand.raw.finger_sensor[2] + " " + _rightHand.raw.finger_sensor[3] + " " + _rightHand.raw.finger_sensor[4] + _rightHand.raw.finger_sensor[5] + " " + _rightHand.raw.finger_sensor[6] + " " + _rightHand.raw.finger_sensor[7] + " " + _rightHand.raw.finger_sensor[8] + " " + _rightHand.raw.finger_sensor[9]); } }
// Left hand values // Use this for initialization void Start() { Manus.ManusInit(out session); Manus.ManusSetCoordinateSystem(session, coor_up_t.COOR_Y_UP, coor_handed_t.COOR_LEFT_HANDED); if (Instance == null) { Instance = this; } for (int i = 0; i < 2; i++) { _handValues[i].CloseValue = CloseValue.Open; _handValues[i].OnValueChanged = new ToggleEvent(); } Manus.ManusGetHand(session, (device_type_t)0, out _leftHand); Manus.ManusGetHand(session, (device_type_t)1, out _rightHand); srl = File.CreateText(fileNameL); srr = File.CreateText(fileNameR); }