コード例 #1
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 //data received from host - update of game state
 UpdatingGameStatusResponse IMakaoGameClientService.UpdateGameStateAndData(PersonalizedPlayerDataRequest request)
 {
     DataPlaceholder.OnUpdteTheGame(request);
     return(GenerateGameUpdatingResponse());
 }
コード例 #2
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 //data received from host - game window opening
 UpdatingGameStatusResponse IMakaoGameClientService.StartNewGameWindow(PersonalizedForSpecificPlayerStartGameDataRequest request)
 {
     DataPlaceholder.OnNewGameStarted(request);
     return(GenerateGameUpdatingResponse());
 }
コード例 #3
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 //method for showing game finished window
 void IMakaoGameClientService.ShowGameResultsWindow(GameFinishedDataRequest request)
 {
     DataPlaceholder.OnGameEnded(request);
 }
コード例 #4
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 //receiving information from host about players rediness to play
 void IMakaoGameClientService.UpdatePlayersGameReadinessData(ActualizedPlayersReadinessDataRequest request)
 {
     DataPlaceholder.OnPlayersReadinesChanged(request);
 }
コード例 #5
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 //receiving information from host that The Room was deleted
 void IMakaoGameClientService.RoomWasDeleted(DeletionReason request)
 {
     DataPlaceholder.OnTheRoomWasDeleted(request);
 }
コード例 #6
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 //command from host service - refresh playerslist.
 void IMakaoGameClientService.UpdateTheCurrentListOfPlayers()
 {
     DataPlaceholder.OnRefreshCurrentPlayersList();
 }