public void doUp(PBRPoint point) { int index=PBR.IndexOf(point); for (int i=0; i < index; i++) { PBR[i].Val = PBR[index].Val; } }
public void doNext(PBRPoint point) { int index=PBR.IndexOf(point); if (index < PBR.Count) { PBR[index].Val = PBR[index + 1].Val; } }
public void doPrev(PBRPoint point) { int index=PBR.IndexOf(point); if (index > 0) { PBR[index].Val = PBR[index - 1].Val; } }
public void doDown(PBRPoint point) { int index=PBR.IndexOf(point); for (int i=index; i < PBR.Count; i++) { PBR[i].Val = PBR[index].Val; } }