//========================================================================================= void CreateData() { MagicaBoneCloth scr = target as MagicaBoneCloth; Debug.Log("Started creating. [" + scr.name + "]"); // 共有選択データが存在しない場合は作成する if (scr.ClothSelection == null) { InitSelectorData(); } // チームハッシュ設定 scr.TeamData.ValidateColliderList(); // メッシュデータ作成 CreateMeshData(scr); // クロスデータ作成 CreateClothdata(scr); // 検証 scr.CreateVerifyData(); serializedObject.ApplyModifiedProperties(); if (scr.VerifyData() == Define.Error.None) { Debug.Log("Creation completed. [" + scr.name + "]"); } else { Debug.LogError("Creation failed."); } }
/// <summary> /// データ検証 /// </summary> private void VerifyData() { MagicaBoneCloth scr = target as MagicaBoneCloth; if (scr.VerifyData() != Define.Error.None) { // 検証エラー serializedObject.ApplyModifiedProperties(); } }
//[DrawGizmo(GizmoType.Selected | GizmoType.Active)] static void DrawGizmo(MagicaBoneCloth scr, GizmoType gizmoType) { bool selected = (gizmoType & GizmoType.Selected) != 0 || (ClothMonitorMenu.Monitor != null && ClothMonitorMenu.Monitor.UI.AlwaysClothShow); if (scr.VerifyData() != Define.Error.None) { DrawRootLine(scr); return; } if (PointSelector.EditEnable) { DrawRootLine(scr); return; } if (ClothMonitorMenu.Monitor == null) { return; } if (selected == false) { return; } // デフォーマーギズモ DeformerGizmoDrawer.DrawDeformerGizmo(scr, scr, 0.015f); if (ClothMonitorMenu.Monitor.UI.DrawCloth) { // クロスギズモ ClothGizmoDrawer.DrawClothGizmo( scr, scr.ClothData, scr.Params, scr.Setup, scr, scr ); } else { DrawRootLine(scr); } }