internal static string GetGameHeartbeatFilepath(int processId) { string filename = string.Format("game_{0}.txt", processId); string filepath = System.IO.Path.Combine(FileLocations.GetRunningFolder(), filename); return(filepath); }
public static string GetLauncherToGameFilepath(int processId) { string filename = string.Format("launcherToGame_{0}.txt", processId); string filepath = System.IO.Path.Combine(FileLocations.GetRunningFolder(), filename); return(filepath); }