internal static string GetGameHeartbeatFilepath(int processId)
        {
            string filename = string.Format("game_{0}.txt", processId);
            string filepath = System.IO.Path.Combine(FileLocations.GetRunningFolder(), filename);

            return(filepath);
        }
        public static string GetLauncherToGameFilepath(int processId)
        {
            string filename = string.Format("launcherToGame_{0}.txt", processId);
            string filepath = System.IO.Path.Combine(FileLocations.GetRunningFolder(), filename);

            return(filepath);
        }