コード例 #1
0
 public MTDestroyState(MTDestroy action, GameObject target)
     : base(action, target)
 {
     IsNeedCleanUp = action.IsNeedCleanUp;
 }
コード例 #2
0
 public MTDestroyState(MTDestroy action, GameObject target, float delayTime = 0f)
     : base(action, target)
 {
     _delayTime = delayTime;
 }
コード例 #3
0
ファイル: MTDestroy.cs プロジェクト: jyzgo/MTActionLib
 public MTDestroyState(MTDestroy action, GameObject target)
     : base(action, target)
 {
     IsNeedCleanUp = action.IsNeedCleanUp;
 }