コード例 #1
0
 /// <summary>
 /// Creates a deep copy of the source buffer
 /// </summary>
 /// <param name="source"></param>
 public CentroidBuffer(CentroidBuffer source)
 {
     _bufferSize = source._bufferSize;
     Stride      = source.Stride;
     _buffer     = (float *)Marshal.AllocHGlobal(Stride * 2);
     ip.ippiCopy_32f_C1R(source._buffer, source.Stride, _buffer, Stride, Size);
 }
コード例 #2
0
        /// <summary>
        /// Computes instant speeds from a coordinate trace and returns a
        /// new instant speed buffer with the results
        /// </summary>
        /// <param name="path">The movement path</param>
        /// <param name="frameRate">The acquisition framerate</param>
        /// <returns>A new instant speed buffer with the speed results</returns>
        public InstantSpeedBuffer ComputeInstantSpeeds(CentroidBuffer path, int frameRate)
        {
            InstantSpeedBuffer retval = new InstantSpeedBuffer(path.Size.width);

            ComputeInstantSpeeds(path, frameRate, retval);
            return(retval);
        }
コード例 #3
0
 /// <summary>
 /// Creates a new online bout detector with custom
 /// bout detection parameters
 /// </summary>
 /// <param name="chunkSize">The number of centroids to accumulate before processing</param>
 /// <param name="frameRate">The framerate of imaging</param>
 /// <param name="smoothingWindowSize">The size of the filtering window for centroid smoothing</param>
 /// <param name="speedThreshold">The absolute speed threshold in bout detection</param>
 /// <param name="minFramesPerBout">The minimum number of frames per bout</param>
 /// <param name="maxFramesAtPeak">The maximum number of peak frames in each bout</param>
 public OnlineBoutDetector(int chunkSize, int frameRate, int smoothingWindowSize, float speedThreshold, int minFramesPerBout, int maxFramesAtPeak)
 {
     if (frameRate < 1)
     {
         throw new ArgumentOutOfRangeException("The class only works with framerates of 1Hz or larger");
     }
     if (chunkSize < frameRate)
     {
         throw new ArgumentOutOfRangeException("The chunksize has to be the framerate or larger.");
     }
     _frameRate           = frameRate;
     _chunkSize           = chunkSize;
     _smoothingWindowSize = smoothingWindowSize;
     _speedThreshold      = speedThreshold;
     _minFramesPerBout    = minFramesPerBout;
     _maxFramesAtPeak     = maxFramesAtPeak;
     _centBuffers         = new CentroidBuffer[2];
     _centBuffers[0]      = new CentroidBuffer(_chunkSize);
     _centBuffers[1]      = new CentroidBuffer(_chunkSize);
     _isb                 = new InstantSpeedBuffer(_chunkSize);
     _smoother            = new CoordinateSmoother(_chunkSize, _smoothingWindowSize);
     _mova                = new MovementAnalyzer(_chunkSize);
     _currentActiveBuffer = 0;
     _centroidsReceived   = 0;
     _bufferReady         = new AutoResetEvent(false);
     _newCalcDoneSignal   = new AutoResetEvent(false);
     //start our analysis thread
     _analysisThread = new Worker(AnalyzeBouts, true, 3000);
 }
コード例 #4
0
 public MovementAnalyzer(int nFrames)
 {
     //Pre-allocate and blank buffers
     _calc1  = new CentroidBuffer(nFrames);
     _calc2  = new CentroidBuffer(nFrames);
     _isCalc = new InstantSpeedBuffer(nFrames);
     ip.ippiSet_32f_C1R(0, _calc1.Buffer, _calc1.Stride, _calc1.Size);
     ip.ippiSet_32f_C1R(0, _calc2.Buffer, _calc2.Stride, _calc2.Size);
     ip.ippiSet_32f_C1R(0, _isCalc.Buffer, _isCalc.Stride, _isCalc.Size);
 }
コード例 #5
0
        /// <summary>
        /// Pre-allocates the internal buffer to the requested size
        /// </summary>
        /// <param name="nCoordinates">The number of coordinates for which space should be pre-allocated in the internal buffers</param>
        public CoordinateSmoother(int nCoordinates, int windowSize)
        {
            _calc1      = new CentroidBuffer(nCoordinates + (int)Math.Ceiling(windowSize / 2.0) * 2);
            _calc2      = new CentroidBuffer(_calc1.Size.width);
            _kernelSize = windowSize;
            //preinit kernel
            _kernel = (float *)Marshal.AllocHGlobal(_kernelSize * 4);
            int i = 0;

            while (i < _kernelSize)
            {
                _kernel[i++] = 1 / (float)_kernelSize;
            }
        }
コード例 #6
0
 public void Dispose()
 {
     if (IsDisposed)
     {
         return;
     }
     if (_calc1 != null)
     {
         _calc1.Dispose();
         _calc1 = null;
     }
     if (_calc2 != null)
     {
         _calc2.Dispose();
         _calc2 = null;
     }
     if (_isCalc != null)
     {
         _isCalc.Dispose();
         _isCalc = null;
     }
     IsDisposed = true;
 }
コード例 #7
0
 public void Dispose()
 {
     if (IsDisposed)
     {
         return;
     }
     if (_calc1 != null)
     {
         _calc1.Dispose();
         _calc1 = null;
     }
     if (_calc2 != null)
     {
         _calc2.Dispose();
         _calc2 = null;
     }
     if (_kernel != null)
     {
         Marshal.FreeHGlobal((IntPtr)_kernel);
         _kernel = null;
     }
     IsDisposed = true;
 }
コード例 #8
0
 /// <summary>
 /// Computes instants speeds from a coordinate trace and stores the result
 /// in the provided buffer
 /// </summary>
 /// <param name="path">The movement path</param>
 /// <param name="frameRate">The framerate at acquisition</param>
 /// <param name="isb">The buffer to store the speed in</param>
 public void ComputeInstantSpeeds(CentroidBuffer path, int frameRate, InstantSpeedBuffer isb)
 {
     if (IsDisposed)
     {
         throw new ObjectDisposedException(this.ToString());
     }
     if (isb.Size.width != path.Size.width)
     {
         throw new ArgumentException("Path length and size of speed buffer must be the same!");
     }
     //Check that our buffers are present and match, otherwise fix
     if (_calc1 == null)
     {
         _calc1 = new CentroidBuffer(path.Size.width);
         _calc2 = new CentroidBuffer(path.Size.width);
     }
     else if (_calc1.Size.width != path.Size.width)
     {
         _calc1.Dispose();
         _calc2.Dispose();
         _calc1 = new CentroidBuffer(path.Size.width);
         _calc2 = new CentroidBuffer(path.Size.width);
     }
     //compute difference trace subtracting the position at t from the position at t+1 by subtracting the unshifted input buffer from its shifted version
     //the result gets stored in calc1 with the first value being 0
     ip.ippiSet_32f_C1R(0, _calc1.Buffer, _calc1.Stride, _calc1.Size);
     IppHelper.IppCheckCall(ip.ippiSub_32f_C1R(path.Buffer, path.Stride, (float *)((byte *)path.Buffer + 4), path.Stride, (float *)((byte *)_calc1.Buffer + 4), _calc1.Stride, new IppiSize(path.Size.width - 1, 2)));
     //square the difference trace, storing the result in _calc2
     IppHelper.IppCheckCall(ip.ippiSqr_32f_C1R(_calc1.Buffer, _calc1.Stride, _calc2.Buffer, _calc2.Stride, _calc1.Size));
     //Add the values of the x and y coordinates, storing the sum of squares in the first row of _calc1
     IppHelper.IppCheckCall(ip.ippiAdd_32f_C1R(_calc2.Buffer, _calc2.Stride, (float *)((byte *)_calc2.Buffer + _calc2.Stride), _calc2.Stride, _calc1.Buffer, _calc1.Stride, new IppiSize(_calc1.Size.width, 1)));
     //Compute the square root of the sum-of-squares and copy the result to the first row of _calc2
     IppHelper.IppCheckCall(ip.ippiSqrt_32f_C1R(_calc1.Buffer, _calc1.Stride, _calc2.Buffer, _calc2.Stride, new IppiSize(_calc1.Size.width, 1)));
     //Multiply the distances by the framerate and store the result in our instant speed buffer
     IppHelper.IppCheckCall(ip.ippiMulC_32f_C1R(_calc2.Buffer, _calc2.Stride, frameRate, isb.Buffer, isb.Stride, isb.Size));
 }
コード例 #9
0
        /// <summary>
        /// Implements coordinate smoothing analogous to using filtfilt in matlab with a step function kernel
        /// (moving average with no peak displacement)
        /// </summary>
        /// <param name="src">The source track to smoothen</param>
        /// <param name="dst">The destination buffer for the smoothened track</param>
        /// <param name="windowSize">The windowsize for averaging</param>
        public void SmoothenTrack(CentroidBuffer src, CentroidBuffer dst, int windowSize)
        {
            if (IsDisposed)
            {
                throw new ObjectDisposedException(this.ToString());
            }
            if (src.Size.width != dst.Size.width)
            {
                throw new ArgumentException("Source and destination buffers need to have the same size!");
            }
            //For the internal buffers we require a size that fits both the coordinate buffer we
            //intend to filter as well as the border pixels required for filtering
            int borderSize = (int)Math.Ceiling(windowSize / 2.0);
            int reqSize    = src.Size.width + borderSize * 2;

            //Adjust internal buffers if necessary
            if (_calc1 == null)
            {
                _calc1 = new CentroidBuffer(reqSize);
                _calc2 = new CentroidBuffer(reqSize);
            }
            else if (_calc1.Size.width != reqSize)
            {
                _calc1.Dispose();
                _calc2.Dispose();
                _calc1 = new CentroidBuffer(reqSize);
                _calc2 = new CentroidBuffer(reqSize);
            }
            if (_kernel == null)
            {
                _kernelSize = windowSize;
                _kernel     = (float *)Marshal.AllocHGlobal(_kernelSize * 4);
                int i = 0;
                while (i < _kernelSize)
                {
                    _kernel[i++] = 1 / (float)_kernelSize;
                }
            }
            else if (_kernelSize != windowSize)
            {
                Marshal.FreeHGlobal((IntPtr)_kernel);
                _kernelSize = windowSize;
                _kernel     = (float *)Marshal.AllocHGlobal(_kernelSize * 4);
                int i = 0;
                while (i < _kernelSize)
                {
                    _kernel[i++] = 1 / (float)_kernelSize;
                }
            }
            //filter parameters
            IppiSize  regionSize  = new IppiSize(src.Size.width, 1);
            IppiPoint anchor      = new IppiPoint(borderSize, 0);
            IppiSize  kernelSize  = new IppiSize(_kernelSize, 1);
            float *   calc1XStart = (float *)((byte *)_calc1.Buffer + borderSize * 4);
            float *   calc1YStart = (float *)((byte *)_calc1.Buffer + borderSize * 4 + _calc1.Stride);
            float *   calc2XStart = (float *)((byte *)_calc2.Buffer + borderSize * 4);
            float *   calc2YStart = (float *)((byte *)_calc2.Buffer + borderSize * 4 + _calc2.Stride);

            //Copy src buffer adding borders
            IppHelper.IppCheckCall(ip.ippiCopyConstBorder_32f_C1R(src.Buffer, src.Stride, src.Size, _calc1.Buffer, _calc1.Stride, _calc1.Size, 0, borderSize, 0));
            //Fill calc2 to have borders ready after filtering
            IppHelper.IppCheckCall(ip.ippiSet_32f_C1R(0, _calc2.Buffer, _calc2.Stride, _calc2.Size));
            //filter x-coordinates with our kernel
            IppHelper.IppCheckCall(ip.ippiFilter_32f_C1R(calc1XStart, _calc1.Stride, calc2XStart, _calc2.Stride, regionSize, _kernel, kernelSize, anchor));
            //filter y-coordinates with our kernel
            IppHelper.IppCheckCall(ip.ippiFilter_32f_C1R(calc1YStart, _calc1.Stride, calc2YStart, _calc2.Stride, regionSize, _kernel, kernelSize, anchor));

            //invert buffer - mirror on vertical axis
            IppHelper.IppCheckCall(ip.ippiMirror_32f_C1R(_calc2.Buffer, _calc2.Stride, _calc1.Buffer, _calc1.Stride, _calc2.Size, IppiAxis.ippAxsVertical));
            //filter x-coordinates with our kernel - now on inverted buffer
            IppHelper.IppCheckCall(ip.ippiFilter_32f_C1R(calc1XStart, _calc1.Stride, calc2XStart, _calc2.Stride, regionSize, _kernel, kernelSize, anchor));
            //filter y-coordinates with our kernel - now on inverted buffer
            IppHelper.IppCheckCall(ip.ippiFilter_32f_C1R(calc1YStart, _calc1.Stride, calc2YStart, _calc2.Stride, regionSize, _kernel, kernelSize, anchor));
            //flip buffer back
            IppHelper.IppCheckCall(ip.ippiMirror_32f_C1R(_calc2.Buffer, _calc2.Stride, _calc1.Buffer, _calc1.Stride, _calc2.Size, IppiAxis.ippAxsVertical));
            //copy to dest
            IppHelper.IppCheckCall(ip.ippiCopy_32f_C1R(calc1XStart, _calc1.Stride, dst.Buffer, dst.Stride, dst.Size));
        }
コード例 #10
0
 /// <summary>
 /// Implements in place coordinate smoothing analogous to using filtfilt in matlab with a step function kernel
 /// (moving average with no peak displacement)
 /// </summary>
 /// <param name="srcDest">The source and destination coordinate buffer</param>
 /// <param name="windowSize">The windowsize for averaging</param>
 public void SmoothenTrack(CentroidBuffer srcDest, int windowSize)
 {
     SmoothenTrack(srcDest, srcDest, windowSize);
 }