public override void Use(Player p, string message) { if (message != "") { Help(p); return; } if (p.possess != "") { Player.SendMessage(p, "Stop your current possession first."); return; } p.hidden = !p.hidden; if (p.hidden) { Player.GlobalDie(p, true); Player.GlobalMessageOps("To Ops -" + p.color + p.name + "-" + Server.DefaultColor + " is now &finvisible" + Server.DefaultColor + "."); Player.GlobalChat(p, "&c- " + p.color + p.prefix + p.name + Server.DefaultColor + " disconnected.", false); //Player.SendMessage(p, "You're now &finvisible&e."); } else { Player.GlobalSpawn(p, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1], false); Player.GlobalMessageOps("To Ops -" + p.color + p.name + "-" + Server.DefaultColor + " is now &8visible" + Server.DefaultColor + "."); Player.GlobalChat(p, "&a+ " + p.color + p.prefix + p.name + Server.DefaultColor + " joined the game.", false); //Player.SendMessage(p, "You're now &8visible&e."); } }
// On public channel message void OnChanMessage(object sender, IrcEventArgs e) { string temp = e.Data.Message; string storedNick = e.Data.Nick; string allowedchars = "1234567890-=qwertyuiop[]\\asdfghjkl;'zxcvbnm,./!@#$%^*()_+QWERTYUIOPASDFGHJKL:\"ZXCVBNM<>? "; foreach (char ch in temp) { if (allowedchars.IndexOf(ch) == -1) { temp = temp.Replace(ch.ToString(), "*"); } } if (e.Data.Channel == opchannel) { Server.s.Log("[(Op) IRC] " + e.Data.Nick + ": " + temp); Player.GlobalMessageOps(Server.IRCColour + "[(Op) IRC] " + storedNick + ": &f" + temp); } else { Server.s.Log("[IRC] " + e.Data.Nick + ": " + temp); Player.GlobalChat(null, Server.IRCColour + "[IRC] " + storedNick + ": &f" + temp, false); } //if (temp.IndexOf(':') < temp.IndexOf(' ')) { // storedNick = temp.Substring(0, temp.IndexOf(':')); // temp = temp.Substring(temp.IndexOf(' ') + 1); //} //s.Log("IRC: " + e.Data.Nick + ": " + e.Data.Message); //Player.GlobalMessage("IRC: &1" + e.Data.Nick + ": &f" + e.Data.Message); }
public override void Use(Player p, string message) { if (message != "") { Help(p); return; } Player.GlobalMessageOps(p.color + Server.DefaultColor + " used &b/crashserver"); p.Kick("Server crash! Error code 0x0005A4"); }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } bool stealth = false; if (message[0] == '#') { message = message.Remove(0, 1).Trim(); stealth = true; Server.s.Log("Stealth joker attempted"); } Player who = Player.Find(message); if (who == null) { Player.SendMessage(p, "Could not find player."); return; } // else if (who.group.Permission >= p.group.Permission) { Player.SendMessage(p, "Cannot joker someone of equal or greater rank."); return; } if (!who.joker) { who.joker = true; if (stealth) { Player.GlobalMessageOps(who.color + who.name + Server.DefaultColor + " is now STEALTH joker'd. "); return; } Player.GlobalChat(null, who.color + who.name + Server.DefaultColor + " is now a &aJ&bo&ck&5e&9r" + Server.DefaultColor + ".", false); } else { who.joker = false; if (stealth) { Player.GlobalMessageOps(who.color + who.name + Server.DefaultColor + " is now STEALTH Unjoker'd. "); return; } Player.GlobalChat(null, who.color + who.name + Server.DefaultColor + " is no longer a &aJ&bo&ck&5e&9r" + Server.DefaultColor + ".", false); } }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } int pos = message.IndexOf(' '); if (pos != -1) { string action = message.Substring(0, pos); string player = message.Substring(pos + 1); switch (action) { case "add": if (Server.whiteList.Contains(player)) { Player.SendMessage(p, "&f" + player + Server.DefaultColor + " is already on the whitelist!"); break; } Server.whiteList.Add(player); Player.GlobalMessageOps(p.color + p.prefix + p.name + Server.DefaultColor + " added &f" + player + Server.DefaultColor + " to the whitelist."); Server.whiteList.Save("whitelist.txt"); Server.s.Log("WHITELIST: Added " + player); break; case "del": if (!Server.whiteList.Contains(player)) { Player.SendMessage(p, "&f" + player + Server.DefaultColor + " is not on the whitelist!"); break; } Server.whiteList.Remove(player); Player.GlobalMessageOps(p.color + p.prefix + p.name + Server.DefaultColor + " removed &f" + player + Server.DefaultColor + " from the whitelist."); Server.whiteList.Save("whitelist.txt"); Server.s.Log("WHITELIST: Removed " + player); break; case "list": string output = "Whitelist:&f"; foreach (string wlName in Server.whiteList.All()) { output += " " + wlName + ","; } output = output.Substring(0, output.Length - 1); Player.SendMessage(p, output); break; default: Help(p); return; } } else { if (message == "list") { string output = "Whitelist:&f"; foreach (string wlName in Server.whiteList.All()) { output += " " + wlName + ","; } output = output.Substring(0, output.Length - 1); Player.SendMessage(p, output); } else { Help(p); } } }
public override void Use(Player p, string message) { try { if (message == "") { Help(p); return; } bool stealth = false; bool totalBan = false; if (message[0] == '#') { message = message.Remove(0, 1).Trim(); stealth = true; Server.s.Log("Stealth Ban Attempted"); } else if (message[0] == '@') { totalBan = true; message = message.Remove(0, 1).Trim(); } Player who = Player.Find(message); if (who == null) { if (!Player.ValidName(message)) { Player.SendMessage(p, "Invalid name \"" + message + "\"."); return; } Group foundGroup = Group.findPlayerGroup(message); if (foundGroup.Permission >= LevelPermission.Operator) { Player.SendMessage(p, "You can't ban a " + foundGroup.name + "!"); return; } if (foundGroup.Permission == LevelPermission.Banned) { Player.SendMessage(p, message + " is already banned."); return; } foundGroup.playerList.Remove(message); foundGroup.playerList.Save(); Player.GlobalMessage(message + " &f(offline)" + Server.DefaultColor + " is now &8banned" + Server.DefaultColor + "!"); Group.findPerm(LevelPermission.Banned).playerList.Add(message); } else { if (!Player.ValidName(who.name)) { Player.SendMessage(p, "Invalid name \"" + who.name + "\"."); return; } if (who.group.Permission >= LevelPermission.Operator) { Player.SendMessage(p, "You can't ban a " + who.group.name + "!"); return; } if (who.group.Permission == LevelPermission.Banned) { Player.SendMessage(p, message + " is already banned."); return; } who.group.playerList.Remove(message); who.group.playerList.Save(); if (stealth) { Player.GlobalMessageOps(who.color + who.name + Server.DefaultColor + " is now STEALTH &8banned" + Server.DefaultColor + "!"); } else { Player.GlobalChat(who, who.color + who.name + Server.DefaultColor + " is now &8banned" + Server.DefaultColor + "!", false); } who.group = Group.findPerm(LevelPermission.Banned); who.color = who.group.color; Player.GlobalDie(who, false); Player.GlobalSpawn(who, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1], false); Group.findPerm(LevelPermission.Banned).playerList.Add(who.name); } Group.findPerm(LevelPermission.Banned).playerList.Save(); IRCBot.Say(message + " was banned."); Server.s.Log("BANNED: " + message.ToLower()); if (totalBan == true) { Command.all.Find("undo").Use(p, message + " 0"); Command.all.Find("banip").Use(p, "@ " + message); } } catch (Exception e) { Server.ErrorLog(e); } }