private void button1_Click(object sender, EventArgs e) { BuildAndGesture CAB = new BuildAndGesture(); if (CAB.ShowDialog() == DialogResult.OK) { Action.PassAction = CAB.Action; TBActionEndPoint.Text = Action.PassAction.Name; BEdit.Enabled = true; } }
private void BBuild_Click(object sender, EventArgs e) { if (CBActionType.SelectedIndex == 0) { BuildPositionAction bsp = new BuildPositionAction(); if (bsp.ShowDialog() == DialogResult.OK) { AddAction(bsp.Action); } } else if (CBActionType.SelectedIndex == 1) { BuildVelocityAction velocityAction = new BuildVelocityAction(); if (velocityAction.ShowDialog() == DialogResult.OK) { AddAction(velocityAction.Action); } } else if (CBActionType.SelectedIndex == 2) { BuildAndGesture andAction = new BuildAndGesture(); if (andAction.ShowDialog() == DialogResult.OK) { AddAction(andAction.Action); } } else if (CBActionType.SelectedIndex == 3) { BuildOrGesture orAction = new BuildOrGesture(); if (orAction.ShowDialog() == DialogResult.OK) { AddAction(orAction.Action); } } else if (CBActionType.SelectedIndex == 4) { BuildTimeAction timeAction = new BuildTimeAction(); if (timeAction.ShowDialog() == DialogResult.OK) { AddAction(timeAction.Action); } } }
private void BEdit_Click(object sender, EventArgs e) { if (LBAction.SelectedItem != null) { Action action = Action.GetAction(LBAction.SelectedItem.ToString()); try { Action.Timeout = float.Parse(TBTimout.Text); } catch (System.Exception ex) { MessageBox.Show("Timeout value must be a float"); return; } Action updatedAction = null; if (action.GetType().ToString().Contains("PositionAction")) { BuildPositionAction bsp = new BuildPositionAction(); bsp.BuildFromAction(( PositionAction )action); if (bsp.ShowDialog() == DialogResult.OK) { updatedAction = bsp.Action; } } else if (action.GetType().ToString().Contains("VeloctiyAction")) { BuildVelocityAction velocityAction = new BuildVelocityAction(); velocityAction.BuildFromAction(( VelocityAction )action); if (velocityAction.ShowDialog() == DialogResult.OK) { updatedAction = velocityAction.Action; } } else if (action.GetType().ToString().Contains("AndAction")) { BuildAndGesture andAction = new BuildAndGesture(); andAction.BuildFromAction(( AndAction )action); if (andAction.ShowDialog() == DialogResult.OK) { updatedAction = andAction.Action; } } else if (action.GetType().ToString().Contains("OrAction")) { BuildOrGesture orAction = new BuildOrGesture(); orAction.BuildFromAction(( OrAction )action); if (orAction.ShowDialog() == DialogResult.OK) { updatedAction = orAction.Action; } } else if (action.GetType().ToString().Contains("TimeAction")) { BuildTimeAction timeAction = new BuildTimeAction(); timeAction.BuildFromAction(( TimeAction )action); if (timeAction.ShowDialog() == DialogResult.OK) { updatedAction = timeAction.Action; } } if (updatedAction != null) { Action.ReplaceAction(action, updatedAction); RebuildActionList(); } } else { MessageBox.Show("Select an action to edit"); } }
private void BEdit_Click(object sender, EventArgs e) { if (LBActions.SelectedItem != null) { Gesture currentGesture = GetGesture(GetSelectedNodeSkeliton(), TVGesturesSkel1.SelectedNode.Text); Action action = currentGesture.GetAction(LBActions.SelectedItem.ToString()); Action updatedAction = null; if (action.GetType().ToString().Contains("PositionAction")) { BuildPositionAction bsp = new BuildPositionAction(); bsp.BuildFromAction(( PositionAction )action); if (bsp.ShowDialog() == DialogResult.OK) { updatedAction = bsp.Action; } } else if (action.GetType().ToString().Contains("ConditionalVelocityAction")) { ConditionalActionBuilder velocityAction = new ConditionalActionBuilder(); velocityAction.BuildFromAction(( ConditionalVelocityAction )action); if (velocityAction.ShowDialog() == DialogResult.OK) { updatedAction = velocityAction.Action; } } else if (action.GetType().ToString().Contains("VelocityAction")) { BuildVelocityAction velocityAction = new BuildVelocityAction(); velocityAction.BuildFromAction(( VelocityAction )action); if (velocityAction.ShowDialog() == DialogResult.OK) { updatedAction = velocityAction.Action; } } else if (action.GetType().ToString().Contains("AndAction")) { BuildAndGesture andAction = new BuildAndGesture(); andAction.BuildFromAction(( AndAction )action); if (andAction.ShowDialog() == DialogResult.OK) { updatedAction = andAction.Action; } } else if (action.GetType().ToString().Contains("OrAction")) { BuildOrGesture orAction = new BuildOrGesture(); orAction.BuildFromAction(( OrAction )action); if (orAction.ShowDialog() == DialogResult.OK) { updatedAction = orAction.Action; } } else if (action.GetType().ToString().Contains("TimeAction")) { BuildTimeAction timeAction = new BuildTimeAction(); timeAction.BuildFromAction(( TimeAction )action); if (timeAction.ShowDialog() == DialogResult.OK) { updatedAction = timeAction.Action; } } if (updatedAction != null) { currentGesture.ReplaceAction(action, updatedAction); RebuildActionList(); } } else { MessageBox.Show("Select an action to edit"); } }
private void BBuild_Click(object sender, EventArgs e) { if (CBActionType.SelectedIndex == 0) { BuildPositionAction bsp = new BuildPositionAction(); if (bsp.ShowDialog() == DialogResult.OK) { AddAction(GetSelectedNodeSkeliton(), bsp.Action); } } else if (CBActionType.SelectedIndex == 1) { BuildVelocityAction velocityAction = new BuildVelocityAction(); if (velocityAction.ShowDialog() == DialogResult.OK) { AddAction(GetSelectedNodeSkeliton(), velocityAction.Action); } } else if (CBActionType.SelectedIndex == 2) { ConditionalActionBuilder cAction = new ConditionalActionBuilder(); if (cAction.ShowDialog() == DialogResult.OK) { AddAction(GetSelectedNodeSkeliton(), cAction.Action); } } else if (CBActionType.SelectedIndex == 3) { BuildAndGesture andAction = new BuildAndGesture(); if (andAction.ShowDialog() == DialogResult.OK) { AddAction(GetSelectedNodeSkeliton(), andAction.Action); } } else if (CBActionType.SelectedIndex == 4) { BuildOrGesture orAction = new BuildOrGesture(); if (orAction.ShowDialog() == DialogResult.OK) { AddAction(GetSelectedNodeSkeliton(), orAction.Action); } } else if (CBActionType.SelectedIndex == 5) { BuildTimeAction timeAction = new BuildTimeAction(); if (timeAction.ShowDialog() == DialogResult.OK) { AddAction(GetSelectedNodeSkeliton(), timeAction.Action); } } }