public static TweenPlugVector3LookAtRigidbody2D Get() { if (mInstance == null) { mInstance = new TweenPlugVector3LookAtRigidbody2D(); } return(mInstance); }
public override void build(SequenceControl seq, Track track, int index, UnityEngine.Object obj) { //allow tracks with just one key if (track.keys.Count == 1) { interp = Interpolation.None; } else if (canTween) { //invalid or in-between keys if (endFrame == -1) { return; } } var trans = obj as Transform; Rigidbody body = trans.GetComponent <Rigidbody>(); Rigidbody2D body2D = !body?trans.GetComponent <Rigidbody2D>() : null; var tTrack = track as TranslationTrack; bool pixelSnap = tTrack.pixelSnap; float ppu = tTrack.pixelPerUnit; int frameRate = seq.take.frameRate; float time = getTime(frameRate); Tweener tween = null; if (interp == Interpolation.None) { //TODO: world position Vector3 pos = pixelSnap ? new Vector3(Mathf.Round(position.x * ppu) / ppu, Mathf.Round(position.y * ppu) / ppu, Mathf.Round(position.z * ppu) / ppu) : position; if (body2D) { tween = DOTween.To(TweenPlugValueSet <Vector3> .Get(), () => trans.localPosition, (x) => { var parent = trans.parent; if (parent) { body2D.position = parent.TransformPoint(x); } else { body2D.position = x; } }, pos, time); //1.0f / frameRate } else if (body) { tween = DOTween.To(TweenPlugValueSet <Vector3> .Get(), () => trans.localPosition, (x) => { var parent = trans.parent; if (parent) { body.position = parent.TransformPoint(x); } else { body.position = x; } }, pos, time); //1.0f / frameRate } else { tween = DOTween.To(TweenPlugValueSet <Vector3> .Get(), () => trans.localPosition, (x) => trans.localPosition = x, pos, time); //1.0f / frameRate } } else if (interp == Interpolation.Linear || path == null) { Vector3 endPos = (track.keys[index + 1] as TranslationKey).position; DOSetter <Vector3> setter; if (body2D) { if (pixelSnap) { setter = x => { var parent = trans.parent; if (parent) { body2D.MovePosition(parent.TransformPoint(new Vector2(Mathf.Round(x.x * ppu) / ppu, Mathf.Round(x.y * ppu) / ppu))); } else { body2D.MovePosition(new Vector2(Mathf.Round(x.x * ppu) / ppu, Mathf.Round(x.y * ppu) / ppu)); } } } ; else { setter = x => { var parent = trans.parent; if (parent) { body2D.MovePosition(parent.TransformPoint(x)); } else { body2D.MovePosition(x); } } }; } else if (body) { if (pixelSnap) { setter = x => { var parent = trans.parent; if (parent) { body.MovePosition(parent.TransformPoint(new Vector3(Mathf.Round(x.x * ppu) / ppu, Mathf.Round(x.y * ppu) / ppu, Mathf.Round(x.z * ppu) / ppu))); } else { body.MovePosition(new Vector3(Mathf.Round(x.x * ppu) / ppu, Mathf.Round(x.y * ppu) / ppu, Mathf.Round(x.z * ppu) / ppu)); } } } ; else { setter = x => { var parent = trans.parent; if (parent) { body.MovePosition(parent.TransformPoint(x)); } else { body.MovePosition(x); } } }; } else { if (pixelSnap) { setter = x => trans.localPosition = new Vector3(Mathf.Round(x.x * ppu) / ppu, Mathf.Round(x.y * ppu) / ppu, Mathf.Round(x.z * ppu) / ppu); } else { setter = x => trans.localPosition = x; } } if (orientMode == OrientMode.None) { tween = DOTween.To(TweenPluginFactory.CreateVector3(), () => position, setter, endPos, time); } else { TweenerCore <Vector3, Vector3, TweenPlugVector3LookAtOptions> tweenOrient; if (body) { tweenOrient = DOTween.To(TweenPlugVector3LookAtRigidbody.Get(), () => position, setter, endPos, time); tweenOrient.target = body; } else if (body2D) { tweenOrient = DOTween.To(TweenPlugVector3LookAtRigidbody2D.Get(), () => position, setter, endPos, time); tweenOrient.target = body2D; } else { tweenOrient = DOTween.To(TweenPlugVector3LookAtTransform.Get(), () => position, setter, endPos, time); tweenOrient.target = trans; } tweenOrient.plugOptions = new TweenPlugVector3LookAtOptions() { orientMode = orientMode, lockAxis = orientLockAxis, lookAtPt = endPos, lookAtIsLocal = true }; tween = tweenOrient; } } else if (interp == Interpolation.Curve) { DOSetter <Vector3> setter; if (body2D) { if (pixelSnap) { setter = x => { var parent = trans.parent; if (parent) { body2D.MovePosition(parent.TransformPoint(new Vector2(Mathf.Round(x.x * ppu) / ppu, Mathf.Round(x.y * ppu) / ppu))); } else { body2D.MovePosition(new Vector2(Mathf.Round(x.x * ppu) / ppu, Mathf.Round(x.y * ppu) / ppu)); } } } ; else { setter = x => { var parent = trans.parent; if (parent) { body2D.MovePosition(parent.TransformPoint(x)); } else { body2D.MovePosition(x); } } }; } else if (body) { if (pixelSnap) { setter = x => { var parent = trans.parent; if (parent) { body.MovePosition(parent.TransformPoint(new Vector3(Mathf.Round(x.x * ppu) / ppu, Mathf.Round(x.y * ppu) / ppu, Mathf.Round(x.z * ppu) / ppu))); } else { body.MovePosition(new Vector3(Mathf.Round(x.x * ppu) / ppu, Mathf.Round(x.y * ppu) / ppu, Mathf.Round(x.z * ppu) / ppu)); } } } ; else { setter = x => { var parent = trans.parent; if (parent) { body.MovePosition(parent.TransformPoint(x)); } else { body.MovePosition(x); } } }; } else { if (pixelSnap) { setter = x => trans.localPosition = new Vector3(Mathf.Round(x.x * ppu) / ppu, Mathf.Round(x.y * ppu) / ppu, Mathf.Round(x.z * ppu) / ppu); } else { setter = x => trans.localPosition = x; } } if (orientMode == OrientMode.None) { tween = DOTween.To(TweenPlugPathVector3.Get(), () => position, setter, path, time); } else { TweenerCore <Vector3, TweenPlugPath, TweenPlugPathOrientOptions> tweenOrient; if (body) { tweenOrient = DOTween.To(TweenPlugPathOrientRigidbody.Get(), () => position, setter, path, time); tweenOrient.target = body; } else if (body2D) { tweenOrient = DOTween.To(TweenPlugPathOrientRigidbody2D.Get(), () => position, setter, path, time); tweenOrient.target = body2D; } else { tweenOrient = DOTween.To(TweenPlugPathOrientTransform.Get(), () => position, setter, path, time); tweenOrient.target = trans; } tweenOrient.plugOptions = new TweenPlugPathOrientOptions { orientMode = orientMode, lockAxis = orientLockAxis }; tween = tweenOrient; } } if (tween != null) { if (canTween) { if (hasCustomEase()) { tween.SetEase(easeCurve); } else { tween.SetEase(easeType, amplitude, period); } } seq.Insert(this, tween); } }