void playerWithDic() { LudoDelegate.diceClick(this.currentPlayer); LudoDelegate.playDiceSound(); enable = false; isRotation = true; StartCoroutine(stopRotation()); }
public void onDiceRollStart(string player, int num) { this.currentPlayer = player; this.number = num; isRotation = true; LudoDelegate.playDiceSound(); StartCoroutine(stopRotationByOpponent()); }