void winner(BasePlayer player) { winnerPanel.SetActive(true); winnerPanel.GetComponent <WinnerClass>().showWinner(player.getName(), true); winAnimation.SetActive(true); LudoDelegate.playClapSound(); }
void onGotiWin(int index, string playerID) { BasePlayer player = this.getPlayerByID(playerID); if (player != null) { Debug.Log("Working"); winAnimation.SetActive(true); LudoDelegate.playClapSound(); StartCoroutine(stopAnimation()); } if (PlayerPrefs.GetInt(LudoTags.GAME_TYPE) == LudoTags.OFFLINE) { this.reChance = true; } }
void onReceivedServerMessage(string sender, string message) { try{ JSONNode s = JSON.Parse(message); switch (s[ServerTags.TAG]) { case ServerTags.ROOM_INFO: { JSONNode pl = s[ServerTags.ROOM_DATA]; string player = PlayerPrefs.GetString(GetPlayerDetailsTags.PLAYER_ID); for (int i = 0; i < pl.Count; i++) { JSONNode data = pl[i]; BasePlayer playerObject = this.getPlayerByColor(int.Parse(data[ServerTags.COLOR])); if (playerObject != null) { Debug.Log(data[ServerTags.DISPLAY_NAME] + "assign " + data[ServerTags.PIC]); string imageName = "1"; string playerName = ""; string color = "1"; try{ imageName = data[ServerTags.PIC]; if (imageName.Equals("")) { imageName = "1"; } }catch (System.Exception ex) { imageName = "1"; } try { color = data[ServerTags.COLOR]; } catch (System.Exception ex) { color = "1"; } try { playerName = UppercaseFirst(data[ServerTags.DISPLAY_NAME]); } catch (System.Exception ex) { playerName = ""; } LudoDelegate.usedColor(UppercaseFirst(playerName), int.Parse(color)); try { playerObject.setPlayer(UppercaseFirst(playerName), data[ServerTags.PLAYER_ID], false, imageName); }catch (System.Exception ex) { Debug.Log(ex.Message + " " + UppercaseFirst(playerName) + " " + data[ServerTags.PLAYER_ID] + " " + imageName); } } else { Debug.Log("No player Found"); } } } break; case ServerTags.START_DEAL: { LudoDelegate.gamePlay(); LudoController.isGameStart = true; } break; case ServerTags.TURN: { for (int i = 0; i < 4; i++) { playerList[i].stopTurnAnimation(); } BasePlayer player = this.getPlayerByID(s[Tags.PLAYER]); if (player != null) { player.TurnAnimation(); } LudoDelegate.changeTurn(s[Tags.PLAYER]); } break; case ServerTags.TIMER: { timerPanel.SetActive(true); timerPanel.GetComponent <TimerScript>().startTimer(int.Parse(s[Tags.VALUES])); } break; case ServerTags.STOP_TIMER: { timerPanel.SetActive(false); } break; case ServerTags.SMILEY: { BasePlayer player = this.getPlayerByID(s[Tags.PLAYER]); if (player != null) { player.showSmiley(s[Tags.VALUES]); } } break; case ServerTags.MESSAGE: { BasePlayer player = this.getPlayerByID(s[Tags.PLAYER]); if (player != null) { player.showMessage(s[Tags.VALUES]); } } break; case ServerTags.DICE_ROLL: { BasePlayer player = this.getPlayerByID(s[Tags.PLAYER]); if (player != null) { Debug.Log("DICE_ROLL " + player.getUser()); if (player.getUser().Equals(PlayerPrefs.GetString(GetPlayerDetailsTags.PLAYER_ID))) { player.playerTurn(int.Parse(s[Tags.VALUES]), true); } else { player.playerTurn(int.Parse(s[Tags.VALUES]), false); } } } break; case ServerTags.TOTAL_DICE: { BasePlayer player = this.getPlayerByID(s[Tags.PLAYER]); if (player != null) { JSONArray sd = new JSONArray(); JSONNode pl = s[Tags.VALUES]; for (int i = 0; i < pl.Count; i++) { sd.Add("" + pl[i]); } player.setNewTurnValue(sd); } } break; case ServerTags.MOVE_GOTI: { BasePlayer player = this.getPlayerByID(s[Tags.PLAYER]); if (player != null) { player.MoveGoti(int.Parse(s[Tags.INDEX]), int.Parse(s[Tags.LAST_POSITION]), int.Parse(s[Tags.TO_POSITION])); } } break; case ServerTags.GOTI_WIN: { BasePlayer player = this.getPlayerByID(s[Tags.PLAYER]); if (player != null) { Debug.Log("Working"); winAnimation.SetActive(true); StartCoroutine(stopAnimation()); player.WinGoti(int.Parse(s[Tags.INDEX])); LudoDelegate.playClapSound(); } } break; case ServerTags.READY_GOTI: { BasePlayer player = this.getPlayerByID(s[Tags.PLAYER]); if (player != null) { player.readyGoti(int.Parse(s[Tags.INDEX]), s["STEPS"]); } } break; case ServerTags.REMOVE_PLAYER: { BasePlayer player = this.getPlayerByID(s[Tags.PLAYER]); if (player != null && player.getUser().Equals(PlayerPrefs.GetString(GetPlayerDetailsTags.PLAYER_ID))) { if (!LudoController.isGameStart) { SceneManager.LoadSceneAsync("LobiScene"); } } } break; case ServerTags.LEAVE_TABLE: { BasePlayer player = this.getPlayerByID(s[Tags.PLAYER]); if (player != null && player.getUser().Equals(PlayerPrefs.GetString(GetPlayerDetailsTags.PLAYER_ID))) { SceneManager.LoadSceneAsync("LobiScene"); } } break; case Tags.DICE_ROLL_DONE: { BasePlayer player = this.getPlayerByID(s[Tags.PLAYER]); if (player != null && !player.getUser().Equals(PlayerPrefs.GetString(GetPlayerDetailsTags.PLAYER_ID))) { Debug.Log("startDiceAnimation " + player.getUser()); player.startDiceAnimation(int.Parse(s[Tags.VALUES])); } if (player != null) { player.addNumberInTurn(int.Parse(s[Tags.VALUES])); } } break; case Tags.WINNER_PLAYER: { string player_name = PlayerPrefs.GetString(GetPlayerDetailsTags.PLAYER_ID); string node = s["PLAYER"]; string player_id = s["PLAYER_ID"]; string Wincoin = s["VALUE"]; if (player_id.Equals(player_name)) { winnerPanel.SetActive(true); winnerPanel.GetComponent <WinnerClass>().showWinner(node, true); winAnimation.SetActive(true); LudoDelegate.playClapSound(); } else { lossPanel.SetActive(true); } } break; case Tags.LOSS_GAME: { string player_name = PlayerPrefs.GetString(GetPlayerDetailsTags.PLAYER_ID); string displayName = s["PLAYER"]; string player = s["VALUE"]; if (player_name.Equals(player)) { lossPanel.SetActive(true); } } break; case ServerTags.ROOM_PRICE: { try { string player = PlayerPrefs.GetString(GetPlayerDetailsTags.PLAYER_ID); if (player.Equals(s[ServerTags.PLAYER_ID])) { int fee = int.Parse(s[ServerTags.VALUES]); if (fee > int.Parse(PlayerPrefs.GetString(GetPlayerDetailsTags.PLAYER_COIN))) { CoinValidationPanel.SetActive(true); } } } catch (System.Exception ex) { Debug.Log(ex.Message); } } break; default: break; } } catch (System.Exception ex) { Debug.Log(ex.Message); } }