static void Main() { mCallback = new LuckyMeLib.UnmanagedCallback(eventCallback); mSpawnCallback = new LuckyMeLib.SpawnCallback(spawnCallback); mCallTimer = new System.Threading.Timer(new TimerCallback(new myDelegateState(onTimerStatusCheck)), null, System.Threading.Timeout.Infinite, System.Threading.Timeout.Infinite); if (LuckyMeLib.setCallback(mCallback) != 1) { System.Diagnostics.Debug.WriteLine("Could not set callback function"); } if (LuckyMeLib.isHaggleRunning()) { mCallTimer.Change(1000, 8000); int res = LuckyMeLib.startLuckyMe(); if (res < 0) { Debug.WriteLine("Could not start LuckyMe"); } Debug.WriteLine("Started LuckyMe..."); } main_window.updateWindowStatus(); Application.Run(main_window); LuckyMeLib.stopLuckyMe(0); }
/* * Calling shutdown is a more forcefull way of * killing off LuckyMe and Haggle. * Returns: true if the caller should call Application.exit() * or, false if Application.exit() will be called automatically. * */ public static bool shutdown() { bool retval = true; setTestStage(TestStage.SHUTDOWN); if (LuckyMeLib.isHaggleRunning() && LuckyMeLib.isLuckyMeRunning()) { Debug.WriteLine("shutdown: Trying to stop LuckyMe and Haggle"); LuckyMeLib.stopLuckyMe(1); retval = false; } else { if (LuckyMeLib.isLuckyMeRunning()) { Debug.WriteLine("shutdown: Trying to stop LuckyMe"); LuckyMeLib.stopLuckyMe(0); } if (LuckyMeLib.isHaggleRunning()) { Debug.WriteLine("shutdown: Trying to stop Haggle"); LuckyMeLib.stopHaggle(); } } Debug.WriteLine("shutdown: completed..."); return(retval); }
private void kill_haggle_Click(object sender, EventArgs e) { if (LuckyMeLib.isHaggleRunning()) { int pid = LuckyMeLib.HagglePid(); if (pid != 0) { try { Process haggle = Process.GetProcessById(pid); haggle.Kill(); } catch (Exception) { Debug.WriteLine("No Haggle process with pid " + pid); } Debug.WriteLine("Could not get Haggle process pid"); } } else { Debug.WriteLine("Haggle is not running"); } }
public TestControlWindow() { InitializeComponent(); statusMsgLabel.Text = ""; progressBar.Maximum = 60000; if (LuckyMeLib.isHaggleRunning()) { start_haggle_button.Enabled = false; } }
public static void eventCallback(LuckyMeLib.EventType eventType) { bool exitApplication = false; DialogResult res; // Make sure we execute the callbacks in the Window thread switch (eventType) { case LuckyMeLib.EventType.EVENT_TYPE_ERROR: Debug.WriteLine("main_window: got error event"); res = MessageBox.Show("An error occurred in LuckyMe. Exit LuckyMe?", "", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button1); if (res == DialogResult.Yes) { exitApplication = true; if (LuckyMeLib.isLuckyMeRunning()) { LuckyMeLib.stopLuckyMe(0); } } break; case LuckyMeLib.EventType.EVENT_TYPE_SHUTDOWN: Debug.WriteLine("callback: Haggle was shutdown"); LuckyMeLib.stopLuckyMe(0); if (LuckyMe.getTestStage() == LuckyMe.TestStage.SHUTDOWN) { Debug.WriteLine("main_window: calling Application.Exit()"); exitApplication = true; } else { Debug.WriteLine("main_window: got shutdown event, but is not in shutdown stage"); res = MessageBox.Show("Haggle was shutdown. Exit LuckyMe?", "", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button1); if (res == DialogResult.Yes) { exitApplication = true; } } main_window.BeginInvoke(new myDelegate(main_window.onShutdown)); testcontrol_window.BeginInvoke(new myDelegate(testcontrol_window.onShutdown)); uint n = 0; // Wait for Haggle to shutdown while (LuckyMeLib.isHaggleRunning() && n++ < 120) { Debug.WriteLine("Waiting for Haggle to exit..."); Thread.Sleep(1000); } Debug.WriteLine("Saving log files"); setTestStage(TestStage.SAVING_LOGS); archiveHaggleFiles(true); setTestStage(TestStage.NOT_RUNNING); Debug.WriteLine("Log files saved"); break; case LuckyMeLib.EventType.EVENT_TYPE_NEIGHBOR_UPDATE: Debug.WriteLine("callback neighbor update"); main_window.BeginInvoke(new myDelegate(main_window.onNeighborUpdate)); neighbor_window.BeginInvoke(new myDelegate(neighbor_window.onNeighborUpdate)); break; case LuckyMeLib.EventType.EVENT_TYPE_NEW_DATAOBJECT: Debug.WriteLine("callback new data object"); main_window.BeginInvoke(new myDelegate(main_window.onNewDataObject)); break; case LuckyMeLib.EventType.EVENT_TYPE_DATA_OBJECT_GENERATED: Debug.WriteLine("callback data object generated"); numDataObjectsGenerated++; main_window.BeginInvoke(new myDelegate(main_window.onDataObjectGenerated)); break; case LuckyMeLib.EventType.EVENT_TYPE_STATUS_UPDATE: Debug.WriteLine("callback status update"); main_window.BeginInvoke(new myDelegate(main_window.onStatusUpdate)); break; } if (exitApplication) { Application.Exit(); } }
public static bool stopTest() { bool retval = true; // be optimistic :) if (testStage != TestStage.RUNNING) { Debug.WriteLine("Cannot stop test since test stage=" + testStageString()); return(false); } mCallTimer.Change(System.Threading.Timeout.Infinite, System.Threading.Timeout.Infinite); setTestStage(TestStage.STOPPING); if (LuckyMeLib.isLuckyMeRunning()) { if (LuckyMeLib.isHaggleRunning()) { int res = LuckyMeLib.stopLuckyMe(1); Debug.WriteLine("stopLuckyMe() returned " + res); if (res < 0) { Debug.WriteLine("stopTest(): stopLuckyMe failed"); if (LuckyMeLib.isTestRunning()) { setTestStage(TestStage.RUNNING); } else { // Set not running although test stop failed setTestStage(TestStage.NOT_RUNNING); return(true); } return(false); } setTestStage(TestStage.STOPPING); } else { Debug.WriteLine("stopTest(): Haggle was not running"); int res = LuckyMeLib.stopLuckyMe(0); // Haggle was not running so we cannot expect a shutdown callback // -> set NOT_RUNNING immediately setTestStage(TestStage.NOT_RUNNING); } } else { if (LuckyMeLib.isHaggleRunning()) { int res = LuckyMeLib.stopHaggle(); if (res == 1) { Debug.WriteLine("stopTest(): Haggle stopped"); } else if (res == -1) { Debug.WriteLine("stopTest(): Could not stop Haggle, no Haggle handle"); } else { Debug.WriteLine("stopTest(): Could not stop Haggle, not running"); } } setTestStage(TestStage.NOT_RUNNING); } return(retval); }
public void updateWindowStatus() { bool haggleIsRunning = false; statusMsgLabel.Text = ""; testStageLabel.Text = "Test stage: " + LuckyMe.testStageString(); if (LuckyMeLib.isHaggleRunning()) { start_haggle_button.Enabled = false; statusMsgLabel.Text = "Haggle is running"; haggleIsRunning = true; } else { start_haggle_button.Enabled = true; } switch (LuckyMe.getTestStage()) { case LuckyMe.TestStage.NOT_RUNNING: start_button.Text = "Start test"; start_button.Enabled = true; stop_button.Text = "Stop test"; stop_button.Enabled = false; shutdown_button.Enabled = true; menuBack.Text = "Back"; updateStartupProgressBar(-1); progressBar.Visible = false; break; case LuckyMe.TestStage.STARTING: start_button.Text = "Please wait..."; start_button.Enabled = false; statusMsgLabel.Text = "Starting test, please wait..."; stop_button.Text = "Stop test"; stop_button.Enabled = false; shutdown_button.Enabled = false; start_haggle_button.Enabled = false; menuBack.Text = ""; if (!haggleIsRunning) { progressBar.Visible = true; } break; case LuckyMe.TestStage.RUNNING: start_button.Text = "Start test"; start_button.Enabled = false; stop_button.Text = "Stop test"; stop_button.Enabled = true; shutdown_button.Enabled = true; menuBack.Text = "Back"; updateStartupProgressBar(-1); progressBar.Visible = false; start_haggle_button.Enabled = false; break; case LuckyMe.TestStage.STOPPING: statusMsgLabel.Text = "Stopping test, please wait..."; start_button.Text = "Start test"; start_button.Enabled = false; stop_button.Enabled = false; stop_button.Text = "Please wait..."; shutdown_button.Enabled = false; menuBack.Text = ""; updateStartupProgressBar(-1); progressBar.Visible = false; start_haggle_button.Enabled = false; break; case LuckyMe.TestStage.SAVING_LOGS: statusMsgLabel.Text = "Saving log files, please wait..."; start_button.Enabled = false; stop_button.Enabled = false; stop_button.Text = "Please wait..."; shutdown_button.Enabled = false; start_haggle_button.Enabled = false; menuBack.Text = ""; break; case LuckyMe.TestStage.SHUTDOWN: progressBar.Visible = false; statusMsgLabel.Text = "Shutting down..."; start_haggle_button.Enabled = false; break; } this.Refresh(); }