static int Destroy(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaInterface.LuaConstructor obj = (LuaInterface.LuaConstructor)ToLua.CheckObject(L, 1, typeof(LuaInterface.LuaConstructor)); obj.Destroy(); ToLua.Destroy(L); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }