static int Call(IntPtr L) { try { LuaInterface.LuaConstructor obj = (LuaInterface.LuaConstructor)ToLua.CheckObject(L, 1, typeof(LuaInterface.LuaConstructor)); return(obj.Call(L)); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Destroy(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaInterface.LuaConstructor obj = (LuaInterface.LuaConstructor)ToLua.CheckObject(L, 1, typeof(LuaInterface.LuaConstructor)); obj.Destroy(); ToLua.Destroy(L); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static void PushLuaConstructor(IntPtr L, ConstructorInfo func, Type[] types) { if (func != null) { LuaConstructor lm = new LuaConstructor(func, types); ToLua.PushObject(L, lm); } else { LuaDLL.lua_pushnil(L); } }