static int StopBackSound(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.SoundManager obj = (LuaFramework.SoundManager)ToLua.CheckObject <LuaFramework.SoundManager>(L, 1); obj.StopBackSound(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int StopBackSound(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaFramework.SoundManager obj = (LuaFramework.SoundManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.SoundManager)); UnityEngine.AudioSource arg0 = (UnityEngine.AudioSource)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.AudioSource)); obj.StopBackSound(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }