static int LoadSceneViaPreloading(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { LuaFramework.SceneStageManager obj = (LuaFramework.SceneStageManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.SceneStageManager)); LuaTable arg0 = ToLua.CheckLuaTable(L, 2); obj.LoadSceneViaPreloading(arg0); return(0); } else if (count == 3) { LuaFramework.SceneStageManager obj = (LuaFramework.SceneStageManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.SceneStageManager)); LuaTable arg0 = ToLua.CheckLuaTable(L, 2); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); obj.LoadSceneViaPreloading(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: LuaFramework.SceneStageManager.LoadSceneViaPreloading")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int OnCompleted(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.SceneStageManager obj = (LuaFramework.SceneStageManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.SceneStageManager)); obj.OnCompleted(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetSceneManager(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); LuaFramework.SceneStageManager o = LuaFramework.LuaHelper.GetSceneManager(); ToLua.PushSealed(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int LoadScene(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaFramework.SceneStageManager obj = (LuaFramework.SceneStageManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.SceneStageManager)); LuaTable arg0 = ToLua.CheckLuaTable(L, 2); obj.LoadScene(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_NextSceneName(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaFramework.SceneStageManager obj = (LuaFramework.SceneStageManager)o; string ret = obj.NextSceneName; LuaDLL.lua_pushstring(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index NextSceneName on a nil value")); } }
static int get_stageLoader(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaFramework.SceneStageManager obj = (LuaFramework.SceneStageManager)o; AL.Resources.LoadStageAsync ret = obj.stageLoader; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index stageLoader on a nil value")); } }
static int get_curStage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaFramework.SceneStageManager obj = (LuaFramework.SceneStageManager)o; LuaInterface.LuaTable ret = obj.curStage; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index curStage on a nil value")); } }