/// <summary> /// 发送SOCKET消息 /// </summary> public void SendMessage(ushort v_iMsgType, ushort v_iMsgId, LuaByteBuffer v_oLuaByteBuffer) { //byte[] buffer = new byte[v_oLuaByteBuffer.Length + 6]; ByteBuffer bf = new ByteBuffer(); bf.WriteShort(v_iMsgType); bf.WriteShort(v_iMsgId); bf.WriteBuffer(v_oLuaByteBuffer); SocketClient.SendMessage(bf); }
static int WriteBuffer(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaFramework.ByteBuffer obj = (LuaFramework.ByteBuffer)ToLua.CheckObject <LuaFramework.ByteBuffer>(L, 1); LuaByteBuffer arg0 = new LuaByteBuffer(ToLua.CheckByteBuffer(L, 2)); obj.WriteBuffer(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }