public bool IsFriendly(Team other) { return Bits == other.Bits || (Bits & other.Allies) != 0; }
public bool Equals(Team other) { return Bits == other.Bits; }
public bool IsFriendly(Team other) { return Bits == other.Bits || (Bits & other.Allies) != 0; }
public bool Equals(Team other) { return Bits == other.Bits; }