public void Release(Particle particle) { if (particle != dummy) { ParticlePool pool = (ParticlePool)CollectionUtils.Get(particlesByEmitter, particle .GetEmitter()); pool.available.Add(particle); } }
public void Release(Particle particle) { if (particle != dummy) { ParticlePool pool = (ParticlePool)CollectionUtils.Get(particlesByEmitter, particle .GetEmitter()); pool.available.Add(particle); } }