public void AddRange(VisualObjectCollection vo) { for (int i = 0; i < vo.Count; i++) { Add(vo[i]); } }
public void Insert(int intIndex, VisualObjectCollection value) { List.Insert(intIndex, value); }
public EmitterObjectCollectionPropertyDescriptor(VisualObjectCollection coll, int idx) : base("#" + idx, null) { collection = coll; index = idx; }
public int IndexOf(VisualObjectCollection value) { return(List.IndexOf(value)); }