/// <summary> /// onClick Function /// Handles the clicking of any of the MenuItems displayed on the screen /// </summary> /// <param name="item"></param> public override void onClick(MenuItem item) { //If the button is play, start the game if(item.Equals(play)){ (play as Button).act(startGame); buttonClick.Play(); } //Otherwise, if the button is quit, exit the game else if(item.Equals(quit)){ (quit as Button).act(exit); buttonClick.Play(); } }
/// <summary> /// Virtual definition of the onClick function. /// </summary> /// <param name="item">The MenuItem that will be clicked.</param> public virtual void onClick(MenuItem item) { }