コード例 #1
0
 // Start is called before the first frame update
 void Start()
 {
     collisionObjectManager = FindObjectOfType(typeof(CollisionObjectManager)) as CollisionObjectManager;
     portalManager          = FindObjectOfType(typeof(PortalManager)) as PortalManager;
     portalManager          = portalManager.GetComponent <PortalManager>();
     leapGestures           = GetComponent <LeapGestures>();
 }
コード例 #2
0
 // Start is called before the first frame update
 void Start()
 {
     surfacePlacementManager = FindObjectOfType(typeof(SurfacePlacementManager)) as SurfacePlacementManager;
     leapGestures            = GetComponent <LeapGestures>();
 }
コード例 #3
0
 // Start is called before the first frame update
 void Start()
 {
     leapGestures = GetComponent <LeapGestures>();
 }