コード例 #1
0
        //---------------------------------------------------------------------

        /// <summary>
        /// Computes the rank for a stand.
        /// </summary>
        protected override double ComputeRank(Stand stand, int i)
        {
            SiteVars.ReInitialize();
            //if (SiteVars.CFSFuelType == null)
            //    throw new System.ApplicationException("Error: CFS Fuel Type NOT Initialized.  Fuel extension MUST be active.");

            double standFireRisk = 0.0;

            //Model.Core.UI.WriteLine("Base Harvest: EconomicRank.cs: ComputeRank:  there are {0} sites in this stand.", stand.SiteCount);
            foreach (ActiveSite site in stand)
            {
                //double siteFireRisk = 0.0;
                int fuelType = SiteVars.CFSFuelType[site];
                //Model.Core.UI.WriteLine("Base Harvest: ComputeRank:  FuelType = {0}.", fuelType);
                FireRiskParameters rankingParameters = rankTable[fuelType];
                standFireRisk = (double)rankingParameters.Rank;

                //foreach (ISpeciesCohorts speciesCohorts in SiteVars.Cohorts[site])
                //{
                //    FireRiskParameters rankingParameters = rankTable[speciesCohorts.Species];
                //    foreach (ICohort cohort in speciesCohorts) {
                //        if (rankingParameters.MinimumAge > 0 &&
                //            rankingParameters.MinimumAge <= cohort.Age)
                //            siteEconImportance += (double) rankingParameters.Rank / rankingParameters.MinimumAge * cohort.Age;
                //    }
                //}
                //standEconImportance += siteEconImportance;
            }
            standFireRisk /= stand.SiteCount;

            return(standFireRisk);
        }
コード例 #2
0
        //---------------------------------------------------------------------

        public ushort ComputeAge()
        {
            double total = 0.0;

            foreach (ActiveSite site in this)
            {
                total += (double)SiteVars.GetMaxAge(site);
            }
            return((ushort)(total / (double)siteLocations.Count));
        }
コード例 #3
0
        } // private bool spreadFromStand() {

        //--------------------------------------------------------------
        // For the current stand, enqueue all the eligible sites onto
        // the harvestableSites queue
        private bool EnqueueEligibleSites(Stand crntStand)
        {
            bool rtrnVal = false;

            int
                sitesHarvested = 0,
                sitesChecked   = 0;

            foreach (ActiveSite crntSite in crntStand)
            {
                sitesChecked++;
                if (SiteVars.TimeSinceLastDamage(crntSite) >= minTimeSinceDamage)
                {
                    sitesHarvested++;
                    harvestableSites.Enqueue(crntSite);
                    areaSelected += Model.Core.CellArea;
                    rtrnVal       = true;
                }
            }

            return(rtrnVal);
        } // private void EnqueueEligibleSites() {
コード例 #4
0
        //--------------------------------------------------------------

        // For the current stand, enqueue all the eligible sites onto
        // the harvestableSites queue
        private bool EnqueueEligibleSites(ActiveSite startingSite, Stand crntStand)
        {
            Queue <ActiveSite> sitesConsidered = new Queue <ActiveSite>();
            Queue <ActiveSite> sitesToConsider = new Queue <ActiveSite>();
            bool rtrnVal = false;

            ActiveSite crntSite = startingSite;

            //The following case could happen if prevent establishment
            //generates empty stands.
            if (crntStand.GetActiveSites().Count <= 0)
            {
                return(false);
            }

            if (crntSite != null)
            {
                sitesToConsider.Enqueue(crntSite);
            }

            while (sitesToConsider.Count > 0 && areaSelected < maxTargetSize)
            {
                // Get the site to work with for this loop iteration
                crntSite = sitesToConsider.Dequeue();

                // Enqueue and increment area if sight is harvestable
                sitesConsidered.Enqueue(crntSite);
                if (SiteVars.TimeSinceLastDamage(crntSite) >= minTimeSinceDamage)
                {
                    harvestableSites.Enqueue(crntSite);
                    areaSelected += Model.Core.CellArea;
                    rtrnVal       = true;
                }

                // Put those neighbors on the sightsToConsider queue
                foreach (RelativeLocation loc in all_neighbor_locations)
                {
                    // get a neighbor site
                    Site tempSite = crntSite.GetNeighbor(loc);
                    if (tempSite != null && tempSite.IsActive)
                    {
                        //get a neighbor site (if it's active and non-null)
                        //if (crntSite.GetNeighbor(loc) != null && crntSite.GetNeighbor(loc).IsActive)
                        //{
                        ActiveSite neighborSite = (ActiveSite)tempSite;  // (ActiveSite)crntSite.GetNeighbor(loc);

                        // check if in the same stand and management area
                        // and if it has not been looked at
                        if (SiteVars.Stand[neighborSite] == SiteVars.Stand[crntSite] &&
                            SiteVars.ManagementArea[neighborSite] == SiteVars.ManagementArea[crntSite] &&
                            !sitesConsidered.Contains(neighborSite) &&
                            !sitesToConsider.Contains(neighborSite))
                        {
                            sitesToConsider.Enqueue(neighborSite);
                        }
                    }
                }
            }

            return(rtrnVal);
        }
コード例 #5
0
 /// <summary>
 /// Initialize the library for use by client code.
 /// </summary>
 public static void InitializeLib(ICore modelCore)
 {
     Model.Core = modelCore;
     SiteVars.Initialize();
     AgeRangeParsing.InitializeClass();
 }
コード例 #6
0
        //---------------------------------------------------------------------

        IEnumerator <ActiveSite> IEnumerable <ActiveSite> .GetEnumerator()
        {
            // initialize and declare variables
            areaSelected = 0;
            double             patchAreaSelected = 0;
            List <ActiveSite>  sites             = stand.GetActiveSites();   // this stand's sites
            Queue <ActiveSite> sitesToHarvest    = new Queue <ActiveSite>(); // for harvesting
            Queue <ActiveSite> sitesToConsider   = new Queue <ActiveSite>(); // sites to harvest
            Queue <ActiveSite> sitesConsidered   = new Queue <ActiveSite>(); // all considered
            ActiveSite         crntSite;
            int    random;
            double standTargetArea;

            //get a random site from the stand
            //random = (int) (Model.Core.GenerateUniform() *
            //    (stand.SiteCount - 1));

            //get a random active site from the stand
            random   = (int)(Model.Core.GenerateUniform() * (sites.Count - 1));
            crntSite = sites[random];

            //while (!(((Site)crntSite).IsActive) && sites.Count > 0) {
            //while (sites.Count > 0) {
            //    //Model.Core.UI.WriteLine("   ERROR:  Non-active site included in stand {0}.", stand.MapCode);
            //    sitesConsidered.Enqueue(crntSite);
            //    sites.Remove(crntSite);
            //    random = (int)(Model.Core.GenerateUniform() * (sites.Count - 1));
            //    crntSite = sites[random];
            //} // while (!(((Site)crntSite).IsActive) && sites.Count > 0)

            //put initial pivot site on queue
            sitesToConsider.Enqueue(crntSite);
            sites.Remove(crntSite);

            standTargetArea = Model.Core.CellArea * stand.SiteCount * percent;

            // loop through stand, harvesting patches of size patch_size at a time
            while (areaSelected < standTargetArea && sites.Count > 0)
            {
                while (patchAreaSelected < patch_size &&
                       areaSelected < standTargetArea &&
                       sites.Count > 0)
                {
                    //loop through the site's neighbors enqueueing them too
                    foreach (RelativeLocation loc in all_neighbor_locations)
                    {
                        // get a neighbor site
                        Site tempSite = crntSite.GetNeighbor(loc);
                        if (tempSite != null && tempSite.IsActive)
                        {
                            ActiveSite nbrSite = (ActiveSite)tempSite;

                            if (sites.Contains(nbrSite))
                            {
                                //get a neighbor site (if it's non-null and active)
                                if (!sitesToConsider.Contains(nbrSite) &&
                                    !sitesConsidered.Contains(nbrSite))
                                {
                                    //then enqueue the neighbor
                                    sitesToConsider.Enqueue(nbrSite);
                                }
                                //Always remove the site if it's in the sites list.
                                sites.Remove(nbrSite);
                            }
                        }
                    }

                    //check if there's anything left on the queue
                    if (sitesToConsider.Count > 1)
                    {
                        ActiveSite crntConsideredSite = sitesToConsider.Dequeue();
                        if (SiteVars.TimeSinceLastDamage(crntConsideredSite) >=
                            stand.MinTimeSinceDamage)
                        {
                            // now after looping through all of the current
                            // site's neighbors dequeue the current site and
                            // put it on the sitesToHarvest queue (used later)
                            sitesToHarvest.Enqueue(crntConsideredSite);

                            // increment area selected and total_areaSelected
                            patchAreaSelected += Model.Core.CellArea;
                            areaSelected      += Model.Core.CellArea;
                        }

                        // Whether harvestable or not, it has been considered
                        sitesConsidered.Enqueue(crntConsideredSite);
                        //and set the new crntSite to the head of the queue (by peeking)
                        crntSite = sitesToConsider.Peek();
                    }
                    else if (sitesToConsider.Count == 1)     //get another site from the queue

                    {
                        crntSite = sitesToConsider.Peek();

                        ActiveSite crntConsideredSite = sitesToConsider.Dequeue();
                        if (SiteVars.TimeSinceLastDamage(crntConsideredSite) >=
                            stand.MinTimeSinceDamage)
                        {
                            sitesToHarvest.Enqueue(crntConsideredSite);

                            //increment area selected and total_areaSelected
                            patchAreaSelected += Model.Core.CellArea;
                            areaSelected      += Model.Core.CellArea;
                        }

                        // Whether harvestable or not, it has been considered
                        sitesConsidered.Enqueue(crntConsideredSite);
                    }
                    else
                    {
                        // else just break out- if it's not big enough it's not big enough
                        //Model.Core.UI.WriteLine("patch isn't big enough ({0}), must BREAK.", areaSelected);
                        break;
                    } // if (sitesToConsider.Count > 1)
                }     // while (patchAreaSelected < patch_size &&

                //Model.Core.UI.WriteLine("Done with a patch.");

                //clear the sitesToConsider queue to get rid of old sites
                sitesToConsider.Clear();
                // get a new random site to start at (one that hasn't been
                // put on the sitesConsidered queue yet)
                // only allow a site-count # of tries
                bool found_site = false;
                int  tries      = 0;
                while (!found_site && tries < sites.Count)
                {
                    //increment the number of tries
                    tries++;
                    random   = (int)(Model.Core.GenerateUniform() * (sites.Count - 1));
                    crntSite = sites[random];

                    // Get an active site
                    //while (!(((Site)crntSite).IsActive) && sites.Count > 0) {
                    //while (sites.Count > 0) {
                    //Model.Core.UI.WriteLine("   ERROR:  Non-active site included in stand {0}.", stand.MapCode);
                    //    sitesConsidered.Enqueue(crntSite);
                    //    sites.Remove(crntSite);
                    //    random = (int)(Model.Core.GenerateUniform() *
                    //        (sites.Count - 1));
                    //    crntSite = sites[random];
                    //} // while (!(((Site)crntSite).IsActive) && sites.Count > 0)

                    if (sites.Count <= 0)
                    {
                        break;
                    }

                    //if it's not on the sitesConsidered queue already
                    if (!sitesConsidered.Contains(crntSite))
                    {
                        // now put this site on for consideration (which will
                        // later be put onto the sitesToHarvest queue).
                        sitesToConsider.Enqueue(crntSite);
                        sites.Remove(crntSite);
                        found_site = true;
                    }
                } // while (!found_site && tries < sites.Count)

                //if the site isn't found (prev loop was broken because
                // of too many tries) then break from this stand entirely
                if (!found_site)
                {
                    break;
                }
                //reset areaSelected = 0 to start over
                patchAreaSelected = 0;
                //Model.Core.UI.WriteLine("areaSelected = {0}", areaSelected);
            } // while (areaSelected < standTargetArea && sites.Count > 0)

            // if the stand met the criteria for the harvest, mark it
            // as harvested otherwise add the prescription name to the
            // stands rejected prescription list

            if (areaSelected >= standTargetArea)
            {
                stand.MarkAsHarvested();
                stand.EventId = EventId.MakeNewId();
            }
            else
            {
                //Model.Core.UI.WriteLine("Rejecting stand {0} for prescription {1}",stand.MapCode, stand.PrescriptionName);
                stand.RejectPrescriptionName(stand.PrescriptionName);
            }

            // if harvest criteria met, yield the sites, else, don't
            if (areaSelected >= standTargetArea)
            {
                while (sitesToHarvest.Count > 0)
                {
                    yield return(sitesToHarvest.Dequeue());
                }
            }
        } // IEnumerator<ActiveSite> IEnumerable<ActiveSite>.GetEnumerator()