コード例 #1
0
    static int BindStayCallBack(IntPtr L)
    {
        try
        {
            ToLua.CheckArgsCount(L, 2);
            AreaTriggerBase obj = (AreaTriggerBase)ToLua.CheckObject(L, 1, typeof(AreaTriggerBase));
            System.Action <UnityEngine.GameObject> arg0 = null;
            LuaTypes funcType2 = LuaDLL.lua_type(L, 2);

            if (funcType2 != LuaTypes.LUA_TFUNCTION)
            {
                arg0 = (System.Action <UnityEngine.GameObject>)ToLua.CheckObject(L, 2, typeof(System.Action <UnityEngine.GameObject>));
            }
            else
            {
                LuaFunction func = ToLua.ToLuaFunction(L, 2);
                arg0 = DelegateFactory.CreateDelegate(typeof(System.Action <UnityEngine.GameObject>), func) as System.Action <UnityEngine.GameObject>;
            }

            obj.BindStayCallBack(arg0);
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
コード例 #2
0
 static int SaveTime(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         AreaTriggerBase obj = (AreaTriggerBase)ToLua.CheckObject(L, 1, typeof(AreaTriggerBase));
         obj.SaveTime();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
コード例 #3
0
 static int InTriggerNow(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         AreaTriggerBase obj = (AreaTriggerBase)ToLua.CheckObject(L, 1, typeof(AreaTriggerBase));
         bool            o   = obj.InTriggerNow();
         LuaDLL.lua_pushboolean(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
コード例 #4
0
    static int set_respondTime(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            AreaTriggerBase obj  = (AreaTriggerBase)o;
            float           arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
            obj.respondTime = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index respondTime on a nil value" : e.Message));
        }
    }
コード例 #5
0
    static int set_type(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            AreaTriggerBase obj = (AreaTriggerBase)o;
            AreaTriggerBase.AreaTriggerType arg0 = (AreaTriggerBase.AreaTriggerType)ToLua.CheckObject(L, 2, typeof(AreaTriggerBase.AreaTriggerType));
            obj.type = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index type on a nil value" : e.Message));
        }
    }
コード例 #6
0
    static int get_respondTime(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            AreaTriggerBase obj = (AreaTriggerBase)o;
            float           ret = obj.respondTime;
            LuaDLL.lua_pushnumber(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index respondTime on a nil value" : e.Message));
        }
    }
コード例 #7
0
    static int get_type(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            AreaTriggerBase obj = (AreaTriggerBase)o;
            AreaTriggerBase.AreaTriggerType ret = obj.type;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index type on a nil value" : e.Message));
        }
    }